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Название Udemy, CG Masters - The Blender 2.8 Encyclopedia (2020)
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Размер 47.44Гб

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01.1 axis_explanation_drivers.zip 482.58Кб
01.1 Blenders_Data_System.zip 2.03Мб
01.1 CGM_Snow_Temple.zip 102.92Мб
01.1 Character_Rigging_Deformation_COMPLETE.zip 1.77Мб
01.1 Character_Rigging_Head_Hinge_Mechanism.zip 1.79Мб
01.1 Character_Rigging_Ready_To_Parent.zip 846.22Кб
01.1 Character_Rigging_Start.zip 992.54Кб
01.1 Curves Editing.zip 91.74Кб
01.1 Intro_Armatures_Completed.zip 86.94Кб
01.1 Shaders_Materials_Introduction_Completed.zip 90.18Кб
01.1 Surface Editing.zip 91.11Кб
01.2 axis_explanation.zip 481.56Кб
01.2 CGM_Ninja(Eevee)_03_pose.zip 147.32Мб
01.2 Character_Rigging_Deformation_COMPLETE.zip 1.77Мб
01.2 Character_Rigging_Head_Hinge_Mechanism.zip 1.79Мб
01.2 Character_Rigging_Ready_To_Parent.zip 846.22Кб
01.2 Character_Rigging_Start.zip 992.54Кб
01. Animation Keyframes.mp4 91.05Мб
01. An Introduction to Drivers.mp4 96.30Мб
01. An Introduction to the Eevee Render Engine.mp4 36.31Мб
01. Beginnings and an Expanded Look at Blender's File System..mp4 42.05Мб
01. Blender's Material Properties.mp4 116.90Мб
01. Camera Properties - Lens Properties.mp4 69.92Мб
01. Curve Editing Tools.mp4 129.21Мб
01. Deforming a Character - Part 1 - Creating a Character Skeleton.mp4 170.68Мб
01. Head and Neck Control Rig Method - Part 1 - Hinge Mechanism.mp4 78.98Мб
01. Introduction.mp4 14.17Мб
01. Introduction to Blender's Armatures.mp4 56.80Мб
01. Introduction to Constraints.mp4 31.08Мб
01. Introduction to Cycles.mp4 28.25Мб
01. Introduction to Mesh Modeling.mp4 19.98Мб
01. Introduction to Working with Blender.mp4 10.10Мб
01. Introduction Your Own Blender Encyclopedia.mp4 36.40Мб
01. Modifier Basics.mp4 209.57Мб
01. Surface Editing Tools.mp4 113.91Мб
01. User Interface.mp4 55.17Мб
02.1 axis_explanation.zip 481.56Кб
02.1 Character_Rigging_Head_Neck_Control_Bones.zip 1.79Мб
02.1 Character_Rigging_Ready_To_Parent.zip 846.22Кб
02.1 Character_Rigging_Ready_To_Tweak_Skinning.zip 863.14Кб
02.1 Curves Properties.zip 92.62Кб
02.1 Data_Transfer.zip 3.87Мб
02.1 Eevee_Switching_Eevee_and_Cycles.zip 1.31Мб
02.1 First_Shaders.zip 178.37Кб
02.1 Selection_Tools_and_Active_Selections.zip 118.98Кб
02.1 Surface_Checkpoint.zip 94.41Кб
02.1 Where_is_My_Data_Kept.zip 2.03Мб
02.2 Character_Rigging_Head_Hinge_Mechanism.zip 1.79Мб
02.2 Character_Rigging_Ready_To_Parent.zip 846.22Кб
02.2 Character_Rigging_Ready_To_Tweak_Skinning.zip 863.14Кб
02. Advanced Animation Keying Sets.mp4 53.72Мб
02. Armature Object Properties - Part 1 - Skeleton.mp4 32.75Мб
02. Camera Navigation - Active Camera View.mp4 35.42Мб
02. Coming Soon to the Encyclopedia.mp4 1.89Мб
02. Curve Properties.mp4 153.72Мб
02. Customizing the Layout.mp4 62.50Мб
02. Deforming a Character - Part 2 - Parenting to the Armature & Automatic Skinning.mp4 69.53Мб
02. Head and Neck Control Rig Method - Part 2 - Animation Control Bones.mp4 199.76Мб
02. Mesh Anatomy and Common Terminology.mp4 74.41Мб
02. Modeling - Platform and Walls.mp4 114.43Мб
02. Modify - Data Transfer.mp4 144.73Мб
02. Project - Your Very First Shaders.mp4 96.04Мб
02. Rendering Basics.mp4 71.92Мб
02. Selection Tools and Active Selection.mp4 50.71Мб
02. Surfaces Properties.mp4 186.45Мб
02. Switching Between Eevee and Cycles.mp4 55.09Мб
02. Where is My Data Kept.mp4 46.23Мб
02. Working with Constraints.mp4 186.27Мб
02. Working with Drivers.mp4 141.84Мб
03.1 Animation_Timeline_Navigation_and_Tools.zip 69.14Мб
03.1 Basic_Tools.zip 340.82Кб
03.1 Character_Rigging_Head_Neck_Control_Bones.zip 1.79Мб
03.1 Character_Rigging_Ready_For_Detailed_Skinning_Tweaks.zip 1.26Мб
03.1 Character_Rigging_Ready_To_Tweak_Skinning.zip 863.14Кб
03.1 Constraints_Base_Scene.zip 86.02Кб
03.1 Curves_Bevel_and_Taper.zip 93.30Кб
03.1 Drivers_Roller_Door_Complete.zip 113.15Кб
03.1 Introduction_to_Data_Blocks.zip 575.39Кб
03.1 Mesh_Cache.zip 114.72Мб
03.2 Character_Rigging_Head_Neck_Custom_Control_Shapes.zip 1.80Мб
03.2 Character_Rigging_Ready_For_Detailed_Skinning_Tweaks.zip 1.26Мб
03.2 Character_Rigging_Ready_To_Tweak_Skinning.zip 863.14Кб
03.2 Drivers_Roller_Door_Start.zip 108.19Кб
03.2 Ember_Forest.zip 69.10Мб
03. Animation in The Timeline - Part 1 - Navigation & Tools.mp4 146.07Мб
03. Armature Object Properties - Part 2 - Display and Bone Groups.mp4 70.34Мб
03. Basic Tools.mp4 157.63Мб
03. Bevel and Taper.mp4 97.26Мб
03. Camera Setup.mp4 22.57Мб
03. Camera Switching.mp4 45.08Мб
03. Deforming a Character - Part 3 - Skinning the Character's Head.mp4 136.18Мб
03. Everything's a Triangle.mp4 20.03Мб
03. Head and Neck Control Rig Method - Part 3 - Custom Control Shapes.mp4 151.73Мб
03. Introduction to Data-Blocks and Manipulating Data.mp4 152.63Мб
03. Modify - Mesh Cache and Mesh Sequence Cache.mp4 121.79Мб
03. Node Wrangler (Enable This Add-on!).mp4 151.26Мб
03. Preparing Constraints Demo Scene.mp4 54.19Мб
03. Render Engine Settings.mp4 27.35Мб
03. Rendering Basics.mp4 71.88Мб
03. Surface to say this Quiz will make you think!.html 135б
03. The Drivers Graph Panels.mp4 244.86Мб
03. Workspaces.mp4 36.29Мб
04.1 Animation_Timeline_Navigation_and_Tools.zip 69.14Мб
04.1 Character_Rigging_Head_Neck_Custom_Control_Shapes.zip 1.80Мб
04.1 Character_Rigging_Ready_For_Detailed_Skinning_Tweaks.zip 1.26Мб
04.1 Character_Rigging_Shoulders_FK_Arms.zip 1.79Мб
04.1 Constraints_Base_Scene.zip 86.02Кб
04.1 Cycles _Point_Light.zip 23.27Мб
04.1 Drivers_Roller_Door_Custom_Properties.zip 120.71Кб
04.1 Eevee_Transparency_Start.zip 4.99Мб
04.1 Normal_Edit_Examples.zip 2.83Мб
04.1 RollerBall_Start.zip 3.71Мб
04.1 Shaders_Texture_Coordinates_Start.zip 92.27Кб
04.1 Your_First_3D_Model_An_Axe.zip 111.17Кб
04.2 Character_Rigging_Head_Neck_Custom_Control_Shapes.zip 1.80Мб
04.2 Character_Rigging_Shoulders_FK_Arms.zip 1.79Мб
04.2 Eevee_Transparency_Completed.zip 4.99Мб
04.2 RollerBall_Complete.zip 3.87Мб
04. Animation in the Timeline - Part 2 - The Playback Menu.mp4 134.88Мб
04. Armature Object Properties - Part 3 - Pose Library.mp4 70.57Мб
04. Camera Navigation - Camera Transforms.mp4 71.57Мб
04. Custom Driver Properties and Variables.mp4 127.96Мб
04. Deforming a Character - Part 4 - Individual Vertex Weights and Weight Painting.mp4 189.04Мб
04. Example Rollerball - Access and Manipulating Animation Data.mp4 94.83Мб
04. General Editors.mp4 97.47Мб
04. Lighting in Cycles - Point Light.mp4 49.07Мб
04. Modeling - TV.mp4 74.53Мб
04. Modify - Normal Edit.mp4 71.72Мб
04. Not too many curveballs here, promise!.html 135б
04. Object Origins.mp4 61.17Мб
04. Project - Your First 3D Model - Low Poly Axe.mp4 275.86Мб
04. Shoulder and Arm Control Rig Method - Part 1 - Shoulders and FK Arm Preparation.mp4 187.05Мб
04. Texture Coordinates - Introduction and Generated.mp4 58.13Мб
04. Transformation Constraints - Copy Location.mp4 66.99Мб
04. Transparency in Eevee.mp4 234.39Мб
05.1 Animation_Sequence__Alvant_Infiltrate_Castle.zip 693.19Кб
05.1 Character_Rigging_Shoulders_FK_Arms.zip 1.79Мб
05.1 Character_Rigging_Skinning_Completed.zip 1.24Мб
05.1 Constraints_Base_Scene.zip 86.02Кб
05.1 Cycles_Sun_Light.zip 6.33Мб
05.1 Drivers_Roller_Door_Custom_Properties.zip 120.73Кб
05.1 Eevee_Point_Light_Start.zip 1.29Мб
05.1 Ladder_DataExample_Start.zip 1016.26Кб
05.1 Shaders_Texture_Coordinates_Start.zip 92.27Кб
05.1 Weighted_Normals.zip 208.78Кб
05.2 Eevee_Point_Light_Completed.zip 1.30Мб
05.2 Ladder_DataExample_Finish.zip 1018.94Кб
05. Animation Editors.mp4 85.08Мб
05. Animation in The Dope Sheet Editor - Introduction & The Action Editor.mp4 53.37Мб
05. Armature Bone Properties - Part 1 - Transform, B-Bones, and Relations.mp4 76.18Мб
05. Camera Properties - Depth Of Field.mp4 76.86Мб
05. Combining Driver Variables.mp4 92.45Мб
05. Deforming a Character - Part 5 - Completing the Character Skinning.mp4 131.70Мб
05. Example Medieval Ladder - Using linked Data.mp4 84.82Мб
05. Global Axis Vs. Local Axis.mp4 53.98Мб
05. Lighting in Cycles - Sun Light.mp4 35.49Мб
05. Lighting in Eevee - Point Light.mp4 191.55Мб
05. Modeling - Entertainment Center.mp4 114.49Мб
05. Modify - Weighted Normals.mp4 72.59Мб
05. Shoulder and Arm Control Rig Method - Part 2 - FK Arm Mechanism.mp4 94.03Мб
05. Texture Coordinates - Normal.mp4 34.34Мб
05. Transformation Constraints - Copy Rotation.mp4 16.39Мб
05. What are Normals.mp4 191.64Мб
06.1 Animation_Dopesheet_and_Editor_Window_Completed.zip 640.37Кб
06.1 Camera_Completed.zip 94.58Кб
06.1 CGM_Ninja(Eevee)_03_pose.zip 147.32Мб
06.1 Character_Pack_Unpack.zip 76.43Мб
06.1 Character_Rigging_FK_Arm_Control_Shapes.zip 1.80Мб
06.1 Character_Rigging_MeshDeform_Completed.zip 1.25Мб
06.1 Character_Rigging_Skinning_Completed.zip 1.24Мб
06.1 Constraints_Base_Scene.zip 86.02Кб
06.1 Cycles_Spot_Light.zip 14.62Мб
06.1 Driver_Distance_Variable_Altitude_Flyer_Start.zip 70.50Мб
06.1 Eevee_Sun_Light_End.zip 1.29Мб
06.1 Shaders_Texture_Coordinates_Start.zip 92.27Кб
06.1 Simple_Pack_Unpack.zip 89.58Кб
06.1 UV_Project.zip 8.81Мб
06.2 Armature_Bone_Properties_Completed.zip 114.12Кб
06.2 Character_Pack_Unpack.zip 76.43Мб
06.2 Character_Rigging_MeshDeform_Completed.zip 1.25Мб
06.2 Character_Rigging_Skinning_Completed.zip 1.24Мб
06.2 Eevee_Sun_Light_Start.zip 1.28Мб
06.2 Simple_Pack_Unpack.zip 89.58Кб
06. Animation in The Dope Sheet Editor - The Dope Sheet & Editor Window.mp4 116.24Мб
06. Armature Bone Properties - Part 2 - Deform, Envelopes, and Viewport Display.mp4 91.27Мб
06. Camera Properties - Safe Areas, Background Image, and Viewport Display.mp4 61.03Мб
06. Deforming a Character - Part 6 - Creating a Mesh Deform Cage.mp4 205.86Мб
06. Example Interactive Space Flyer - Part 1 - Distance Driver Variable.mp4 193.62Мб
06. Lighting in Cycles - Spot Light.mp4 67.64Мб
06. Lighting in Eevee - Sun Light.mp4 130.20Мб
06. Modeling - Couch.mp4 150.30Мб
06. Modify - UV Project.mp4 85.84Мб
06. Packing and Unpacking Data in Blender.mp4 127.36Мб
06. Scripting Editors.mp4 16.68Мб
06. Selection Tools and Selection Modes.mp4 134.06Мб
06. Shoulder and Arm Control Rig Method - Part 3 - FK Control Shapes.mp4 151.51Мб
06. Texture Coordinates - UV.mp4 58.57Мб
06. The 3D Cursor.mp4 55.06Мб
06. Transformation Constraints - Copy Scale.mp4 29.06Мб
07.1 Character_Rigging_FK_Arm_Control_Shapes.zip 1.80Мб
07.1 Character_Rigging_Improving_The_MeshDeform.zip 1.78Мб
07.1 Character_Rigging_MeshDeform_Completed.zip 1.25Мб
07.1 Constraints_Base_Scene.zip 86.02Кб
07.1 Cycles_Area_Light_and_Portals.zip 24.70Мб
07.1 Driver_Distance_Variable_Altitude_Flyer_Alt_Meter.zip 70.50Мб
07.1 Eevee_Spot_Light_Completed.zip 1.30Мб
07.1 Linking_Menu.zip 48.16Мб
07.1 Shaders_Texture_Coordinates_Start.zip 92.27Кб
07.1 Shape_Key_Editor.zip 2.33Мб
07.1 UV_Warp_Tank.zip 1.22Мб
07.2 Character_Rigging_IK_Arm_Mechanism.zip 1.80Мб
07.2 Character_Rigging_Improving_The_MeshDeform.zip 1.78Мб
07.2 Character_Rigging_MeshDeform_Completed.zip 1.25Мб
07.2 Eevee_Spot_Light_Start.zip 1.30Мб
07. Data Editors.mp4 29.43Мб
07. Deforming a Character - Part 7 - Deforming with the Mesh Deform Modifier.mp4 191.65Мб
07. Example Interactive Space Flyer - Part 2 - Low Altitude Color Change.mp4 103.79Мб
07. Give this Camera Quiz a Shot!.html 135б
07. Knowing how to Rig will get you the gig! Try this Skeleton Armature Quiz..html 135б
07. Lighting in Cycles - Area Lights and Portals.mp4 87.62Мб
07. Lighting in Eevee - Spot Light.mp4 68.23Мб
07. Modeling - Area Rug.mp4 53.61Мб
07. Modify - UV Warp.mp4 58.54Мб
07. Shoulder and Arm Control Rig Method - Part 4 - IK Arm Mechanism.mp4 141.89Мб
07. Texture Coordinates - Object.mp4 116.24Мб
07. The Data Linking Menu.mp4 257.95Мб
07. The Shape Key Editor.mp4 109.17Мб
07. Transformation Constraints - Copy Transform.mp4 19.19Мб
07. Transformation Orientations.mp4 99.30Мб
07. Transform Tools and Basic Tools.mp4 170.83Мб
08.1 Animation_Graph_Editor_Start.zip 412.98Кб
08.1 Character_Rigging_Deformation_COMPLETE.zip 1.77Мб
08.1 Character_Rigging_IK_Arm_Mechanism.zip 1.80Мб
08.1 Character_Rigging_Improving_The_MeshDeform.zip 1.78Мб
08.1 Constraints_Base_Scene.zip 86.02Кб
08.1 Cycles_Emission_Shaders.zip 166.71Кб
08.1 Driver_Distance_Variable_Altitude_Flyer_Completed.zip 70.50Мб
08.1 Eevee_Area_Light_Completed.zip 5.22Мб
08.1 Shaders_Texture_Coordinates_Start.zip 92.27Кб
08.1 Vertex_Weight_Edit.zip 743.08Кб
08.2 Character_Rigging_Deformation_COMPLETE.zip 1.77Мб
08.2 Character_Rigging_IK_Control_Shapes_and_Elbow_Pole.zip 1.80Мб
08.2 Character_Rigging_Improving_The_MeshDeform.zip 1.78Мб
08.2 Eevee_Area_Light_Start.zip 1.30Мб
08. Animation in The Graph Editor - Part 1.mp4 67.06Мб
08. An Introduction to Scenes.mp4 88.75Мб
08. Deforming a Character - Part 8 - Deforming the Hood and Cape.mp4 200.35Мб
08. Deleting, Dissolving, and Collapsing.mp4 105.43Мб
08. Example Interactive Space Flyer - Part 3 - Low Altitude Warning Sound.mp4 82.51Мб
08. Lighting in Cycles - Emission Shaders.mp4 62.59Мб
08. Lighting in Eevee - Area Light.mp4 116.39Мб
08. Modeling - Side Tables.mp4 91.23Мб
08. Modify - Vertex Weight Edit.mp4 114.66Мб
08. Pivot Point Options.mp4 54.75Мб
08. Shoulder and Arm Control Rig Method - Part 5 - IK Control Shapes and Elbow Pole.mp4 151.84Мб
08. Texture Coordinates - Camera and Window.mp4 43.89Мб
08. Transformation Constraints - Limit Distance.mp4 68.31Мб
08. User Preferences and Suggested Changes.mp4 163.33Мб
09.1 Animation_Graph_Editor_Completed.zip 419.58Кб
09.1 Character_Rigging_IK_Control_Shapes_and_Elbow_Pole.zip 1.80Мб
09.1 Constraints_Base_Scene.zip 86.02Кб
09.1 Cycles_HDRIs.zip 15.52Мб
09.1 Drivers_Rotational_Ink_Start.zip 185.30Кб
09.1 Duplication_and_Linked_Duplicates.zip 102.14Кб
09.1 Eevee_World_Illumination_Completed.zip 1.30Мб
09.1 Example Wasp_and_Tree.zip 334.19Мб
09.1 Separating_and_Joining.zip 154.07Кб
09.1 Shaders_Texture_Coordinates_Completed.zip 132.81Кб
09.1 Vertex_Weight_Mix.zip 655.00Кб
09.2 Character_Rigging_IK_Elbow_Pole_Viz.zip 1.80Мб
09.2 Eevee_World_Illumination_Start.zip 1.29Мб
09.2 Shaders_Texture_Coordinates_Start.zip 92.27Кб
09. Animation in The Graph Editor - Part 2.mp4 212.00Мб
09. Duplication and Linked Duplicates.mp4 88.35Мб
09. Example Mechanical Ink - Part 1 - Rotational Difference Variable (Setup).mp4 121.59Мб
09. Example Wasp Bot & The Firefly Tree - Creating a Shot with Scenes and Appending.mp4 206.82Мб
09. Lighting in Cycles - HDRIs.mp4 65.75Мб
09. Modeling - Moulding.mp4 54.60Мб
09. Modify - Vertex Weight Mix.mp4 118.16Мб
09. Saving and Loading.mp4 45.19Мб
09. Separating and Joining.mp4 67.55Мб
09. Shoulder and Arm Control Rig Method - Part 6 - IK Elbow Pole Viz.mp4 71.69Мб
09. Texture Coordinates - Reflection.mp4 30.36Мб
09. This Quiz will really show your Character!.html 135б
09. Transformation Constraints - Limit Location.mp4 84.44Мб
09. World Shader in Eevee.mp4 205.69Мб
10.1 Ambient_Occlusion.zip 3.48Мб
10.1 Character_Rigging_Hands_and_Fingers_Placement.zip 1.80Мб
10.1 Constraints_Base_Scene.zip 86.02Кб
10.1 Drivers_Rotational_Ink_Completed.zip 195.65Кб
10.1 Eevee_Reflection_Plane_Completed.zip 1.32Мб
10.1 Non-Linear_Animation_Editor_Completed.zip 11.59Мб
10.1 Object_Parenting.zip 404.98Кб
10.1 Temple_Scene_Start.zip 347.85Мб
10.1 Vertex_Weight_Proximity.zip 1.45Мб
10.1 World_Settings_and_Ambient_Occlusion.zip 4.95Мб
10.2 Character_Rigging_IK_Elbow_Pole_Viz.zip 1.80Мб
10.2 Eevee_Reflection_Plane_Start.zip 1.29Мб
10.2 Non-Linear_Animation_Editor_Start.zip 11.28Мб
10.2 Temple_Ninja__Ready_to_Animate.zip 490.49Мб
10. Example Mechanical Ink - Part 2 - Rotational Difference Variable.mp4 198.66Мб
10. Example Ninja Leaving the Temple Pt.1 - Creating a Shot with Scenes and Linking.mp4 246.38Мб
10. Extruding.mp4 103.62Мб
10. File Backups and Recovery.mp4 55.87Мб
10. Hand Control Rig Method - Part 1 - Adding Hand and Finger Joints.mp4 143.13Мб
10. Input Nodes - Ambient Occlusion.mp4 70.19Мб
10. Light Probes in Eevee - Reflection Plane.mp4 185.10Мб
10. Modeling - Window Cutout.mp4 51.60Мб
10. Modify - Vertex Weight Proximity.mp4 102.18Мб
10. Object Parenting.mp4 92.09Мб
10. The Non-Linear Animation (NLA) Editor.mp4 207.55Мб
10. Transformation Constraints - Limit Rotation.mp4 13.26Мб
10. World Settings and Ambient Occlusion.mp4 59.49Мб
11.1 Array.zip 7.50Мб
11.1 Attribute.zip 1.16Мб
11.1 CGM_Ninja(Eevee)_03_pose.zip 147.32Мб
11.1 Character_Rigging_Hands_and_Fingers_Placement.zip 1.80Мб
11.1 Constraints_Base_Scene.zip 86.02Кб
11.1 Creating_Faces_and_Edges.zip 88.21Кб
11.1 Eevee_Reflection_Cube_Completed.zip 11.40Мб
11.1 FK_and_IK_Completed.zip 93.22Кб
11.1 Path_Tracing_Infographics.zip 6.49Мб
11.1 Temple_Ninja__Ready_to_Animate.zip 490.48Мб
11.2 CGM_Ninja(Eevee)_03_pose.zip 147.32Мб
11.2 Eevee_Reflection_Cube_Start.zip 1.32Мб
11.2 Temple_Ninja__Ready_to_Animate.zip 490.48Мб
11. Creating Faces and Edges.mp4 94.23Мб
11. Example Ninja Leaving the Temple Pt.2 - Creating a Shot with Scenes and Linking.mp4 88.66Мб
11. FK & IK (Forward & Inverse Kinematics).mp4 153.43Мб
11. Generate - Array.mp4 178.42Мб
11. Hand Control Rig Method - Part 2 - Joining Fingers to Body and Skinning - BROKEN.mp4 164.91Мб
11. Importing and Exporting.mp4 17.91Мб
11. Input Nodes - Attribute.mp4 25.15Мб
11. Light Probes in Eevee - Reflection Cubemap.mp4 129.09Мб
11. Modeling - Windows.mp4 100.76Мб
11. Sampling - Path Tracing.mp4 45.67Мб
11. Snapping Tools.mp4 323.16Мб
11. This Quiz shouldn't drive you round the bend!.html 135б
11. Transformation Constraints - Limit Scale.mp4 15.56Мб
12.1 Animation_Rotation_Completed.zip 88.31Кб
12.1 Bevel.zip 107.90Кб
12.1 Bevel.zip 96.32Кб
12.1 Branched_Path_Tracing_Infographics.zip 4.34Мб
12.1 Character_Rigging_Finger_Curl_Rig.zip 1.82Мб
12.1 Constraints_Base_Scene.zip 86.02Кб
12.1 Eevee_Irradiance_Volume_Completed.zip 35.15Мб
12.1 Origin_Parent_Transformations.zip 192.70Кб
12.2 Animation_Rotation_Start.zip 85.90Кб
12.2 Eevee_Irradiance_Volume_Start.zip 13.32Мб
12. Appending or Linking Which Production Method to Use.mp4 159.32Мб
12. Face Tools - Part 1.mp4 263.90Мб
12. Generate - Bevel.mp4 250.52Мб
12. Hand Control Rig Method - Part 3 - Finger Curl Rig.mp4 155.96Мб
12. Input Nodes - Bevel.mp4 31.54Мб
12. Light Probes in Eevee - Irradiance Volume.mp4 185.14Мб
12. Modeling - Curtain Rod.mp4 54.29Мб
12. Navigating Through 3D Space.mp4 86.77Мб
12. Origin and Parent Transformations.mp4 55.51Мб
12. Sampling - Branched Path Tracing.mp4 73.07Мб
12. The Curious Case of Animating Rotations.mp4 168.30Мб
12. Transformation Constraints - Maintain Volume.mp4 25.05Мб
13.1 Animation_Euler_Example.zip 165.16Кб
13.1 Camera_Data_Examples.zip 310.26Кб
13.1 Character_Rigging_Finger_Rig_Completed.zip 1.82Мб
13.1 Constraints_Base_Scene.zip 86.02Кб
13.1 Eevee_Object_Volumetrics_Completed.zip 1.30Мб
13.1 Grid_Fill_Examples.zip 88.95Кб
13.1 Smooth_Flat_and_Auto_Smooth_Shading.zip 126.62Кб
13.2 Animation_Rotation_Start.zip 85.90Кб
13.2 Character_Rigging_Finger_Curl_Rig.zip 1.82Мб
13.2 Eevee_Object_Volumetrics_Start.zip 1.29Мб
13. Face Tools - Part 2.mp4 165.56Мб
13. Generate - Boolean.mp4 101.31Мб
13. Hand Control Rig Method - Part 4 - Completing Fingers and Thumb Rig.mp4 175.00Мб
13. Input Nodes - Camera Data.mp4 50.85Мб
13. Modeling - Curtains.mp4 164.40Мб
13. Object Volumetrics in Eevee.mp4 282.27Мб
13. Rotation Calculations Euler Gimbal Method.mp4 91.74Мб
13. Sampling - Advanced.mp4 27.74Мб
13. Smooth , Flat, and Auto Smooth Shading.mp4 50.46Мб
13. The Axis and Grid.mp4 58.70Мб
13. Transformation Constraints - Transformation.mp4 72.02Мб
13. Trivia Round! Under Blender's Hood.html 135б
14.1 Build.zip 878.33Кб
14.1 Character_Rigging_Finger_Rig_Completed.zip 1.82Мб
14.1 Constraints_Base_Scene.zip 86.02Кб
14.1 Edge_Tools_Part_1.zip 109.08Кб
14.1 Eevee_Post_Processing_Start.zip 102.42Мб
14.1 Fresnel.zip 1.53Мб
14.1 Max_Bounces.zip 125.58Кб
14.2 Character_Rigging_Hand_Rig_Completed.zip 1.83Мб
14. Collections and View Layers.mp4 217.54Мб
14. Edge Tools - Part 1.mp4 265.73Мб
14. Generate - Build.mp4 64.10Мб
14. Hand Control Rig Method - Part 5 - Palm Rig and Control Shapes.mp4 246.99Мб
14. Input Nodes - Fresnel.mp4 59.26Мб
14. Light Paths - Max Bounces.mp4 82.16Мб
14. Modeling - Power Outlets.mp4 61.82Мб
14. Screen Space Effects - Color Management.mp4 239.29Мб
14. This Quiz will get you quite Animated!.html 135б
14. Tracking Constraints - Clamp To.mp4 70.27Мб
14. Units of Measurement.mp4 72.21Мб
15.1 CGM_Snow_Temple_base.zip 50.53Мб
15.1 Character_Rigging_Hand_Rig_Completed.zip 1.83Мб
15.1 Clamping.zip 123.39Кб
15.1 Constraints_Base_Scene.zip 86.02Кб
15.1 Edge_Tools_Part_2.zip 120.68Кб
15.1 Geometry_Examples.zip 17.96Мб
15.2 Character_Rigging_FK_Leg_Rig.zip 1.83Мб
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15. Generate - Decimate.mp4 110.24Мб
15. Input Nodes - Geometry.mp4 229.50Мб
15. Leg Control Rig Method - Part 1 - FK Leg Rig.mp4 189.08Мб
15. Light Paths - Clamping.mp4 46.21Мб
15. Modeling - Wall Shelf.mp4 47.48Мб
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15. Screen Space Effects - Sampling.mp4 43.14Мб
15. Tracking Constraints - Damped Track.mp4 46.96Мб
15. Viewport Shading.mp4 412.02Мб
16.1 Caustics.zip 122.34Кб
16.1 CGM_Snow_Temple_base.zip 50.53Мб
16.1 Character_Rigging_IK_Leg_Rig.zip 1.83Мб
16.1 Constraints_Base_Scene.zip 86.02Кб
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16. Generate - Edge Split.mp4 62.05Мб
16. Input Nodes - Hair Info.mp4 186.89Мб
16. Leg Control Rig Method - Part 2 - IK Leg Rig.mp4 211.71Мб
16. Light Paths - Caustics.mp4 40.68Мб
16. Modeling - Books.mp4 109.93Мб
16. Screen Space Effects - Ambient Occlusion (GTAO).mp4 19.85Мб
16. Splitting and Ripping.mp4 64.59Мб
16. Tracking Constraints - Locked Track.mp4 44.13Мб
16. Viewport Options.mp4 175.52Мб
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17.1 Character_Rigging_IK_Leg_Rig.zip 1.83Мб
17.1 Constraints_Base_Scene.zip 86.02Кб
17.1 Knife_Project_Bisect.zip 198.17Кб
17.1 Layer_Weight.zip 147.83Кб
17.1 Setting_Up_Background_Images.zip 198.79Кб
17.1 Volume.zip 84.86Кб
17.1 Zombie_Hand.zip 14.91Мб
17.2 Character_Rigging_Spine_Inverse_Hip_Rig.zip 1.84Мб
17. Different Work Modes Overview.mp4 198.81Мб
17. Generate - Mask.mp4 45.03Мб
17. Input Nodes - Layer Weight.mp4 41.06Мб
17. Knife, Knife Project, and Bisect.mp4 126.10Мб
17. Modeling - Power Cables.mp4 96.46Мб
17. Render Properties - Volumes.mp4 32.95Мб
17. Screen Space Effects - Bloom.mp4 89.72Мб
17. Setting Up Background Images.mp4 152.41Мб
17. Spine Control Rig Method - Part 1 - Inverse Hip Rig.mp4 59.60Мб
17. Tracking Constraints - Stretch To.mp4 75.08Мб
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18.1 Character_Rigging_Spine_Inverse_Hip_Rig.zip 1.84Мб
18.1 Constraints_Base_Scene.zip 86.02Кб
18.1 Hair.zip 92.69Кб
18.1 Mirror_Examples.zip 68.74Мб
18.1 More_Selection_Tools.zip 112.98Кб
18.1 Ray_Properties_Infographic.zip 2.18Мб
18.1 Vertex_Tools_Examples.zip 4.76Мб
18.2 Light_Path_Examples.zip 11.21Мб
18. Generate - Mirror.mp4 163.85Мб
18. How much do you know about Blender so far.html 135б
18. Input Nodes - Light Path.mp4 348.12Мб
18. Modeling - Potted Plants.mp4 220.48Мб
18. More Selection Tools.mp4 67.02Мб
18. Render Properties - Hair.mp4 69.53Мб
18. Screen Space Effects - Depth Of Field.mp4 33.16Мб
18. Spine Control Rig Method - Part 2 - Spine Rig.mp4 68.96Мб
18. Tracking Constraints - Track To.mp4 83.01Мб
18. Vertex Tools.mp4 207.91Мб
19.1 CGM_Snow_Temple_base.zip 50.53Мб
19.1 Constraints_Base_Scene.zip 86.02Кб
19.1 Multiresolution_Examples.zip 14.34Мб
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19. Input Nodes - Object Info.mp4 147.50Мб
19. Measuring Tool.mp4 43.74Мб
19. Mirroring Tools.mp4 127.15Мб
19. Modeling - Table Lamp.mp4 61.10Мб
19. Relationship Constraints - Action.mp4 123.23Мб
19. Render Properties - Simplify.mp4 78.87Мб
19. Screen Space Effects - Sub-Surface Scattering.mp4 76.05Мб
19. Spine Control Rig Method - Part 3 - Spine Hinge Mechanism.mp4 62.10Мб
20.1 Annotations_Tool.zip 114.11Кб
20.1 CGM_Snow_Temple_base.zip 50.54Мб
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20.1 Convex_Hull_Spin_Duplicate.zip 224.39Кб
20.1 Motion_Blur.zip 5.77Мб
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20. Annotations Tool.mp4 128.47Мб
20. Convex Hull, Spin, and Spin Duplicate.mp4 119.46Мб
20. Generate - Remesh.mp4 104.48Мб
20. Input Nodes - Particle Info.mp4 134.65Мб
20. Modeling - String Lights.mp4 243.84Мб
20. Relationship Constraints - Child Of.mp4 57.33Мб
20. Render Properties - Motion Blur.mp4 77.07Мб
20. Screen Space Effects - Screen Space Reflection.mp4 131.17Мб
20. Spine Control Rig Method - Part 4 - Custom Bone Shapes.mp4 121.77Мб
21. 1010 People who take this Quiz are ready to Rig professionally!.html 135б
21.1 CGM_Snow_Temple.zip 102.58Мб
21.1 Constraints_Base_Scene.zip 86.02Кб
21.1 Film_Properties.zip 29.10Мб
21.1 More_Modeling_Selection_Tools.zip 170.86Кб
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21. Input Nodes - RGB.mp4 14.12Мб
21. More Selection Tools.mp4 156.38Мб
21. Quick Favorites Menu.mp4 20.99Мб
21. Relationship Constraints - Floor.mp4 52.34Мб
21. Render Properties - Film.mp4 143.85Мб
21. Screen Space Effects - Volumetrics.mp4 173.48Мб
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22.1 Constraints_Base_Scene.zip 86.02Кб
22.1 Performance_Properties.zip 29.03Мб
22.1 Skin.zip 205.76Кб
22. Are you ready to work with Blender.html 135б
22. Generate - Skin.mp4 130.72Мб
22. Input Nodes - Tangent.mp4 23.93Мб
22. Lighting - Point Lights.mp4 69.21Мб
22. Relationship Constraints - Follow Path.mp4 95.25Мб
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22. Screen Space Effects - Shadows.mp4 94.12Мб
22. Subsurf Modeling - Part 1 - Introduction.mp4 65.09Мб
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23.1 Color_Management.zip 24.70Мб
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23.1 Solidify_Earth.zip 2.17Мб
23.1 Subsurf_Modeling_Part_2.zip 128.34Кб
23.1 UV_Map.zip 5.14Мб
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23. Input Nodes - UV Map.mp4 18.02Мб
23. Relationship Constraints - Pivot.mp4 59.46Мб
23. Render Properties - Color Management.mp4 52.53Мб
23. Screen Space Effects - Indirect Lighting.mp4 92.10Мб
23. Shaders - Basic Shaders - Part 1.mp4 91.10Мб
23. Subsurf Modeling - Part 2 - Rules and Tools.mp4 145.74Мб
24.1 CGM_Snow_Temple.zip 102.59Мб
24.1 Coffee_Mug.zip 109.69Кб
24.1 Constraints_Base_Scene.zip 86.02Кб
24.1 Shadow_Catcher.zip 67.70Мб
24.1 Value.zip 105.56Кб
24. Generate - Subdivision Surface.mp4 82.95Мб
24. Input Nodes - Value.mp4 11.28Мб
24. Object Settings - Shadow Catcher.mp4 24.01Мб
24. Project - Subsurf Modeling a Coffee Mug.mp4 228.00Мб
24. Relationship Constraints - Shrink Wrap.mp4 147.96Мб
24. Screen Space Effects - Film.mp4 73.04Мб
24. Shaders - Basic Shaders - Part 2.mp4 78.05Мб
25.1 Cycles_Visibility.zip 6.38Мб
25.1 hair simplify DEMO.zip 4.12Мб
25.1 Vertex_Colors.zip 957.45Кб
25.1 Vertex_Groups.zip 717.30Кб
25.2 CGM_Ninja(Eevee)_03_pose.zip 147.32Мб
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25.4 Eevee_Post_Processing_Completed.zip 102.10Мб
25.5 smoke simplify DEMO.zip 83.33Кб
25. Generate - Adaptive Subdivision Surface.mp4 93.85Мб
25. Input Nodes - Vertex Colors.mp4 21.82Мб
25. Object Settings - Visibility Options.mp4 53.31Мб
25. Screen Space Effects - Simplify.mp4 78.90Мб
25. Shaders - Hardwood Floors.mp4 72.15Мб
25. Vertex Groups.mp4 98.51Мб
25. You don't need to constrain yourself with this Quiz!.html 135б
26.1 Eevee_Post_Processing_Completed.zip 102.10Мб
26.1 Mesh_Analysis_and_Measurements.zip 119.31Кб
26.1 Triangulate_Detective.zip 953.38Кб
26.1 Volume_Info.zip 61.78Мб
26. Generate - Triangulate.mp4 53.19Мб
26. Input Nodes - Volume Info.mp4 52.74Мб
26. Mesh Analysis and Measurements.mp4 40.47Мб
26. Screen Space Effects - Hair.mp4 86.67Мб
26. Shaders - Drywall.mp4 52.17Мб
26. This Quiz will Render you fit to be a 3D artist!.html 135б
27.1 Cleaning_Up_Your_Meshes.zip 2.70Мб
27.1 Weld_Tire.zip 94.48Кб
27. Cleaning Up Your Meshes.mp4 165.79Мб
27. Generate - Weld.mp4 15.62Мб
27. Input Nodes - Wireframe.mp4 19.07Мб
27. Shaders - Wood.mp4 53.65Мб
27. The Eevee section contained all the answers to this Quiz... Gotta Catch 'Em All!.html 135б
28.1 Editing_Normals.zip 99.26Кб
28.1 Wireframe_Shark.zip 29.62Мб
28. Editing Normals.mp4 209.49Мб
28. Generate - Wireframe.mp4 83.37Мб
28. Output Nodes - Material, World, and Light Output Nodes.mp4 59.04Мб
28. Shaders - Brick Wall.mp4 125.20Мб
29.1 Add_Shader_Snow.zip 4.90Мб
29.1 Cast_Pipe_Example.zip 1.10Мб
29. Deform - Cast.mp4 67.05Мб
29. Do you have what it takes to be Blender's next top modeler.html 135б
29. Shader Nodes - Add Shader.mp4 49.59Мб
29. Shaders - Area Rug.mp4 49.33Мб
30.1 Curve.zip 5.00Мб
30.1 Shader_Anisotropic_Completed.zip 1.27Мб
30.2 Shader_Anisotropic_Start.zip 1.25Мб
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30. Shader Nodes - Anisotropic.mp4 236.46Мб
30. Shaders - Plants.mp4 79.73Мб
31.1 Displace.zip 103.92Кб
31.1 Shader_Diffuse_Completed.zip 1.26Мб
31.2 Shader_Diffuse_Start.zip 1.25Мб
31. Deform - Displace.mp4 76.04Мб
31. Shader Nodes - Diffuse.mp4 59.75Мб
31. Shaders - Books.mp4 46.50Мб
32.1 Hook.zip 234.42Кб
32.1 Shader_Emission_Start.zip 5.82Мб
32.2 Shader_Emission_02_Ready_to_Bake.zip 5.59Мб
32.3 Shader_Emission_02_Eevee_Completed.zip 5.68Мб
32. Deform - Hook.mp4 152.76Мб
32. Shader Nodes - Emission.mp4 229.09Мб
32. Shaders - Glass.mp4 37.19Мб
33.1 Laplacian_Deform.zip 691.83Кб
33.1 Shader_Glass_Completed.zip 469.75Кб
33.2 Shader_Glass_Start.zip 462.06Кб
33. Deform - Laplacian Deform.mp4 79.61Мб
33. Lighting - Moon Light.mp4 36.82Мб
33. Shader Nodes - Glass.mp4 225.31Мб
34.1 Lattice_Examples.zip 21.93Мб
34. Deform - Lattice.mp4 76.92Мб
34. Shader Nodes - Glossy.mp4 32.72Мб
34. Shaders - Curtains and Lamp Shade.mp4 47.18Мб
35.1 Mesh Deform Completed.zip 6.20Мб
35.1 Shader_Hair_Start.zip 599.92Кб
35.1 Vertex Group Example.zip 95.05Кб
35.2 Mesh Deform Completed.zip 6.20Мб
35.2 Mesh Deform Start.zip 5.82Мб
35.2 Shader_Hair_Completed.zip 601.00Кб
35.3 Mesh Deform Start.zip 5.82Мб
35.3 Vertex Group Example.zip 95.05Кб
35. Deform - Mesh Deform.mp4 236.49Мб
35. Lighting - String Lights.mp4 14.73Мб
35. Shader Nodes - Hair.mp4 115.94Мб
36.1 Shrinkwrap_Examples.zip 24.03Мб
36. Deform - Shrinkwrap.mp4 197.59Мб
36. Final Touches.mp4 60.93Мб
36. Shader Nodes - Holdout.mp4 16.09Мб
37.1 Living_Room_COMPLETE.zip 327.26Кб
37.1 Shader_Mix_Completed.zip 627.18Кб
37.1 Simple_Deform.zip 559.43Кб
37.2 Shader_Mix_Start.zip 628.17Кб
37. Deform - Simple Deform.mp4 108.33Мб
37. Final Render and Compositing.mp4 76.79Мб
37. Shader Nodes - Mix Shader.mp4 313.15Мб
38.1 PBR_Infographics.zip 22.60Мб
38.1 Smooth.zip 663.47Кб
38.2 Principled_Examples.zip 24.36Мб
38. Deform - Smooth.mp4 20.22Мб
38. Shader Nodes - Principled BSDF and Physically Based Rendering.mp4 370.99Мб
39.1 hair_principled_finish.zip 26.36Мб
39.1 Smooth_Corrective.zip 801.92Кб
39.2 hair_principled_start.zip 26.38Мб
39. Deform - Smooth Corrective.mp4 69.99Мб
39. Shader Nodes - Principled Hair.mp4 126.07Мб
40.1 Shader_Pincipled_Volume_Completed.zip 638.60Кб
40.1 Smooth_Laplacian_Examples.zip 3.30Мб
40.2 Shader_Principled_Volume_Start.zip 627.11Кб
40. Deform - Smooth Laplacian.mp4 85.51Мб
40. Shader Nodes - Volumetric Shaders - Part 1 - Cycles.mp4 267.19Мб
41.1 Shader_Principled_Volume_World__Wanderer_Completed.zip 273.44Мб
41.1 Surface_Deform.zip 18.70Мб
41.2 Shader_Principled_Volume_World__Wanderer_Start.zip 273.45Мб
41. Deform - Surface Deform.mp4 46.97Мб
41. Shader Nodes - Volumetric Shaders - Part 2 - Eevee.mp4 358.18Мб
42.1 Refraction.zip 5.39Мб
42. Deform - Warp.mp4 81.04Мб
42. Shader Nodes - Refraction.mp4 56.64Мб
43.1 Shader_SubSurface_Scattering_Start.zip 627.32Кб
43.2 Shader_SubSurface_Scattering_Complete.zip 653.50Кб
43. Deform - Wave.mp4 90.11Мб
43. Shader Nodes - Subsurface Scattering.mp4 435.53Мб
44.1 Acid_Burn.zip 2.46Мб
44.1 Shader_Toon_Complete.zip 632.15Кб
44.2 Shader_Toon_Start.zip 628.28Кб
44. Project - Acid Burn Effect.mp4 100.10Мб
44. Shader Nodes - Toon.mp4 133.75Мб
45.1 Customizable_Archi_Viz_Assets.zip 23.55Мб
45.1 Shader_Translucency_Start .zip 628.26Кб
45.2 Shader_Translucency_Completed.zip 630.51Кб
45. Project - Customizable Archi-Viz Assets.mp4 153.58Мб
45. Shader Nodes - Translucent.mp4 391.28Мб
46.1 Eevee_Transparency_Start.zip 4.99Мб
46.1 Metal_Grate.zip 125.42Кб
46.2 Eevee_Transparency_Completed.zip 4.99Мб
46. Project - Metal Grate.mp4 69.41Мб
46. Shader Nodes - Transparent.mp4 72.88Мб
47.1 Object_Instancing_Arrays.zip 203.95Кб
47.1 Velvet.zip 909.76Кб
47. Project - Object Instancing Arrays.mp4 52.55Мб
47. Shader Nodes - Velvet.mp4 29.14Мб
48.1 Fitting_Windshield_Wipers.zip 351.39Кб
48.1 Shader_Volume_Scatter_and_Absorb_Completed.zip 628.16Кб
48. Project - Fitting Wipers on Windshields.mp4 102.20Мб
48. Shader Nodes - Volume Absorption and Scatter.mp4 127.49Мб
49.1 Brick.zip 203.26Кб
49. Texture Nodes - Brick.mp4 60.39Мб
49. You've Modified your knowledge, now you can test it!.html 135б
50.1 Checker.zip 93.06Кб
50. Texture Nodes - Checker.mp4 9.21Мб
51.1 Environment.zip 11.69Мб
51. Texture Nodes - Environment.mp4 42.83Мб
52.1 Gradient.zip 91.63Кб
52. Texture Nodes - Gradient.mp4 23.55Мб
53.1 IES_Node.zip 7.86Мб
53. Texture Nodes - IES.mp4 26.25Мб
54.1 Image_Examples.zip 71.92Мб
54. Texture Nodes - Image.mp4 138.85Мб
55.1 Magic.zip 112.20Кб
55. Texture Nodes - Magic.mp4 26.55Мб
56.1 Musgrave.zip 1.25Мб
56. Texture Nodes - Musgrave.mp4 95.71Мб
57.1 Noise.zip 103.73Кб
57. Texture Nodes - Noise.mp4 40.06Мб
58. Texture Nodes - Point Density.mp4 63.78Мб
59. Texture Nodes - Sky.mp4 41.42Мб
60.1 Voronoi_Examples.zip 2.31Мб
60. Texture Nodes - Voronoi.mp4 244.68Мб
61.1 Wave.zip 95.66Кб
61. Texture Nodes - Wave.mp4 27.08Мб
62.1 White_Noise.zip 103.43Кб
62. Texture Nodes - White Noise.mp4 47.30Мб
63.1 Shader_Color_Bright+Contrast_Start.zip 646.98Кб
63.2 Shader_Color_Bright+Contrast_Completed.zip 647.66Кб
63. Color Nodes - Bright Contrast.mp4 125.16Мб
64.1 Shader_Color_Gamma_Completed.zip 647.23Кб
64.2 Shader_Color_Gamma_Start.zip 647.03Кб
64. Color Nodes - Gamma.mp4 62.56Мб
65.1 Shader_Color_Hue+Saturation+Value_Start.blend.zip 647.18Кб
65.2 Shader_Color_Hue+Saturation+Value_Completed.blend.zip 647.74Кб
65. Color Nodes - Hue Saturation.mp4 85.14Мб
66.1 Shader_Color_Invert_Completed.blend.zip 647.85Кб
66.2 Shader_Color_Invert_Start.blend.zip 647.37Кб
66. Color Nodes - Invert.mp4 18.64Мб
67.1 Shader_Color_Light_Falloff_Completed.blend.zip 655.58Кб
67.2 Shader_Color_Light_Falloff_Start.blend.zip 647.23Кб
67. Color Nodes - Light Falloff.mp4 148.53Мб
68.1 Shader_Color_Mix_RGB__Ver1_Completed.blend.zip 648.11Кб
68.2 Shader_Color_Mix_RGB__Ver2_Completed.blend.zip 648.03Кб
68.3 Shader_Color_Mix_RGB_Start.blend.zip 647.27Кб
68. Color Nodes - MixRGB.mp4 168.97Мб
69.1 Shader_Color_RGB_Curves_Start.blend.zip 647.34Кб
69.2 Shader_Color_RGB_Curves_Completed.blend.zip 648.72Кб
69. Color Nodes - RGB Curves.mp4 141.01Мб
70.1 Bump.zip 101.46Кб
70. Vector Nodes - Bump.mp4 39.27Мб
71.1 Displacement.zip 52.26Мб
71. Vector Nodes - Displacement.mp4 106.66Мб
72.1 Mapping.zip 263.31Кб
72. Vector Nodes - Mapping.mp4 77.52Мб
73.1 Normal.zip 122.87Кб
73. Vector Nodes - Normal.mp4 33.44Мб
74.1 Normal_Map.zip 3.77Мб
74. Vector Nodes - Normal Map.mp4 48.78Мб
75.1 Vector_Curves.zip 241.57Кб
75. Vector Nodes - Vector Curves.mp4 38.96Мб
76.1 Vector_Displacement.zip 835.09Кб
76. Vector Nodes - Vector Displacement.mp4 54.57Мб
77.1 Vector_Transform.zip 97.39Кб
77. Vector Nodes - Vector Transform.mp4 58.76Мб
78.1 Shader_Converter_Blackbody_Start.blend.zip 647.30Кб
78.2 Shader_Converter_Blackbody_Completed.blend.zip 670.40Кб
78. Converter Nodes - Blackbody.mp4 64.43Мб
79.1 Shader_Converter_Clamp_Start.blend.zip 647.43Кб
79.2 Shader_Color_Clamp_Completed.blend.zip 647.88Кб
79. Converter Nodes - Clamp.mp4 71.20Мб
80.1 interface_controls_templates_color-ramp_interpolation.png 31.94Кб
80.2 Shader_Converter_ColorRamp_Alt1_Completed.blend.zip 648.33Кб
80.3 Shader_Converter_ColorRamp_Start.blend.zip 647.32Кб
80.4 Shader_Converter_ColorRamp_Completed.blend.zip 648.25Кб
80.5 Shader_Converter_ColorRamp_Alt2_Completed.blend.zip 648.34Кб
80. Converter Nodes - ColorRamp.mp4 120.06Мб
81.1 Shader_Converter_Combine+Separate_HSV_Completed.blend.zip 647.89Кб
81.2 Shader_Converter_Combine+Separate_HSV_Start.blend.zip 647.36Кб
81. Converter Nodes - CombineSeparate HSV.mp4 49.70Мб
82.1 Shader_Converter_Combine+Separate_RGB_Start.blend.zip 647.36Кб
82.2 Shader_Converter_Combine+Separate_RGB_Completed.blend.zip 648.95Кб
82. Converter Nodes - CombineSeparate RGB.mp4 123.53Мб
83.1 Shader_Converter_Combine+Separate_XYZ_Start.blend.zip 647.39Кб
83.2 Shader_Converter_Combine+Separate_XYZ_Completed.blend.zip 703.55Кб
83. Converter Nodes - CombineSeparate XYZ.mp4 116.03Мб
84.1 RGB_to_BW_ColorDemo.blend.zip 649.06Кб
84.2 Shader_Converter_RGB_to_BW_Start.blend.zip 647.30Кб
84.3 Shader_Converter_RGB_to_BW_Completed.blend.zip 648.87Кб
84. Converter Nodes - RGB to BW (Black and White).mp4 157.56Мб
85.1 Shader_Converter_Map_Range_Start.blend.zip 647.25Кб
85.2 Shader_Converter_Map_Range_Completed.blend.zip 647.93Кб
85. Converter Nodes - Map Range.mp4 41.06Мб
86.1 Shader_Color_Math__Alt2_Completed.blend.zip 648.11Кб
86.2 Shader_Converter_Math_Completed.blend.zip 648.10Кб
86.3 Shader_Converter_Math_Start.blend.zip 647.49Кб
86. Converter Nodes - Math.mp4 76.54Мб
87.1 Shader_Color_Totem.blend.zip 647.34Кб
87. Converter Nodes - Shader to RGB - Eevee Exclusive Shader Node.mp4 67.85Мб
88.1 Shader_Converter_Vector_Math_Completed.blend.zip 649.50Кб
88.2 Shader_Converter_Vector_Math_Start.blend.zip 647.25Кб
88. Converter Nodes - Vector Math.mp4 295.79Мб
89.1 converter_wavelength_start.blend.zip 650.31Кб
89.2 converter_wavelength_completed.blend.zip 647.26Кб
89. Converter Nodes - Wavelength.mp4 177.92Мб
90.1 Node_Groups.zip 19.16Мб
90. Node Groups.mp4 128.37Мб
91.1 Script.zip 104.61Кб
91. Script Node.mp4 34.78Мб
92.1 Shader_Layout_Completed.zip 648.07Кб
92.2 Shader_Layout_Start.zip 647.22Кб
92. Layout Nodes.mp4 90.22Мб
93.1 Micropolygon_Displacement.zip 56.88Мб
93. Project - Micropolygon Displacement.mp4 113.96Мб
94.1 Object_Proximity.zip 243.58Кб
94. Project - Object Proximity Shading.mp4 46.70Мб
95.1 Carbon_Fiber_COMPLETE.zip 141.47Кб
95. Project - Procedural Carbon Fiber - Part 1 - Eevee & Cycles Compatible Shader.mp4 284.91Мб
96.1 Carbon_Fiber_CYCLES.zip 5.62Мб
96. Project - Procedural Carbon Fiber - Part 2 - Anisotrophy in Cycles.mp4 86.50Мб
97. No need to throw Shade, take this Quiz!.html 135б
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