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Название Lynda - 3ds Max 2021 Essential Training
Тип Приложение для PC
Размер 3.03Гб

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001 - Introducing 3ds Max 2021.en.srt 1.96Кб
001 - Introducing 3ds Max 2021.mp4 10.31Мб
002 - Using the exercise files.en.srt 3.71Кб
002 - Using the exercise files.mp4 4.04Мб
003 - Choosing a workspace.en.srt 6.38Кб
003 - Choosing a workspace.mp4 10.39Мб
004 - Setting preferences.en.srt 7.15Кб
004 - Setting preferences.mp4 10.63Мб
005 - Using project folders.en.srt 5.93Кб
005 - Using project folders.mp4 9.35Мб
006 - Getting familiar with the interface.en.srt 5.10Кб
006 - Getting familiar with the interface.mp4 7.73Мб
007 - Customizing a workspace.en.srt 8.35Кб
007 - Customizing a workspace.mp4 14.21Мб
008 - Customizing background and grid colors.en.srt 4.21Кб
008 - Customizing background and grid colors.mp4 6.59Мб
009 - Creating primitives with keyboard entry.en.srt 7.31Кб
009 - Creating primitives with keyboard entry.mp4 10.72Мб
010 - Creating primitives interactively with the mouse.en.srt 4.31Кб
010 - Creating primitives interactively with the mouse.mp4 6.91Мб
011 - Position objects with Select and Move.en.srt 8.90Кб
011 - Position objects with Select and Move.mp4 16.71Мб
012 - Rotate and scale objects.en.srt 7.40Кб
012 - Rotate and scale objects.mp4 17.43Мб
013 - Navigating in viewports.en.srt 7.34Кб
013 - Navigating in viewports.mp4 14.63Мб
014 - Orbit and viewport Undo.en.srt 8.13Кб
014 - Orbit and viewport Undo.mp4 20.26Мб
015 - Saving time with keyboard shortcut hotkeys.en.srt 5.67Кб
015 - Saving time with keyboard shortcut hotkeys.mp4 13.97Мб
016 - Customizing hotkeys.en.srt 8.22Кб
016 - Customizing hotkeys.mp4 14.79Мб
017 - Choosing viewport shading modes.en.srt 5.00Кб
017 - Choosing viewport shading modes.mp4 8.49Мб
018 - Advanced viewport settings and presets.en.srt 9.57Кб
018 - Advanced viewport settings and presets.mp4 19.14Мб
019 - Configuring viewport layouts.en.srt 3.90Кб
019 - Configuring viewport layouts.mp4 5.32Мб
02_06_move.max 5.43Мб
02_07_rotate_scale.max 5.43Мб
02_08_navigate.max 5.44Мб
02_09_orbit_undo.max 5.44Мб
02_10_hotkeys.max 5.44Мб
02_11_custom_hotkey.max 5.44Мб
02_12_shading.max 8.83Мб
02_13_viewport_preset_done.max 8.83Мб
02_13_viewport_preset.max 8.83Мб
02_14_viewport_layout.max 932.00Кб
020 - Specifying display units.en.srt 8.97Кб
020 - Specifying display units.mp4 17.42Мб
021 - Specifying system units.en.srt 7.60Кб
021 - Specifying system units.mp4 14.11Мб
022 - Defining the home grid.en.srt 7.24Кб
022 - Defining the home grid.mp4 13.60Мб
023 - Saving a maxstart.max template scene.en.srt 4.93Кб
023 - Saving a maxstart.max template scene.mp4 9.34Мб
024 - Merging scenes.en.srt 7.43Кб
024 - Merging scenes.mp4 13.45Мб
025 - Duplicating object instances with Array.en.srt 6.60Кб
025 - Duplicating object instances with Array.mp4 13.71Мб
026 - Clone objects with transforms.en.srt 2.18Кб
026 - Clone objects with transforms.mp4 3.41Мб
027 - Introducing snap.en.srt 7.24Кб
027 - Introducing snap.mp4 11.23Мб
028 - Precision transforms with Grid and Snap.en.srt 7.37Кб
028 - Precision transforms with Grid and Snap.mp4 14.62Мб
029 - Outlining object names with Scene Explorer.en.srt 6.35Кб
029 - Outlining object names with Scene Explorer.mp4 12.25Мб
03_01_display_units.max 5.44Мб
03_02_system_units.max 5.44Мб
03_04_maxstart.max 672.00Кб
03_05_merge_beam.max 1.70Мб
03_05_merge_column.max 1.98Мб
03_05_merge_crossbeam.max 1.70Мб
03_05_merge.max 4.36Мб
03_06_array.max 4.78Мб
03_07_clone.max 4.85Мб
03_08_snap.max 4.85Мб
03_09_grid_snap_finished_example.max 4.80Мб
03_09_grid_snap.max 4.85Мб
03_10_scene_explorer.max 5.44Мб
03_11_group.max 5.81Мб
03_12_display_layers.max 5.45Мб
03_13_display_properties_finished_example.max 5.35Мб
03_13_display_properties.max 5.47Мб
03_15_create_xref_finished_example.max 5.76Мб
03_15_create_xref.max 5.45Мб
03_16_move_coordinate.max 5.45Мб
03_17_rotate_coordinate.max 5.45Мб
03_18_center.max 5.16Мб
03_19_isolate_lock.max 5.47Мб
03_20_window_crossing.max 5.47Мб
030 - Collecting objects in groups.en.srt 8.15Кб
030 - Collecting objects in groups.mp4 15.99Мб
031 - Managing display layers.en.srt 6.28Кб
031 - Managing display layers.mp4 10.26Мб
032 - Controlling object and layer display properties.en.srt 7.78Кб
032 - Controlling object and layer display properties.mp4 14.52Мб
033 - Understanding XREF external references.en.srt 4.83Кб
033 - Understanding XREF external references.mp4 5.88Мб
034 - Creating an XREFrecord.en.srt 10.08Кб
034 - Creating an XREFrecord.mp4 17.99Мб
035 - Moving objects in reference coordinate systems.en.srt 8.75Кб
035 - Moving objects in reference coordinate systems.mp4 18.08Мб
036 - Rotating objects in reference coordinate systems.en.srt 7.01Кб
036 - Rotating objects in reference coordinate systems.mp4 17.63Мб
037 - Manipulating objects around a Transform Coordinate Center.en.srt 7.05Кб
037 - Manipulating objects around a Transform Coordinate Center.mp4 15.10Мб
038 - Using Isolate Selection and Lock Selection.en.srt 4.02Кб
038 - Using Isolate Selection and Lock Selection.mp4 7.71Мб
039 - Selecting in Window and Crossing modes.en.srt 7.07Кб
039 - Selecting in Window and Crossing modes.mp4 12.46Мб
04_03_interpolation_finished_example.max 688.00Кб
04_03_interpolation.max 688.00Кб
04_04_extrude_modifier_finished_example.max 772.00Кб
04_04_extrude_modifier.max 668.00Кб
04_06_illustrator_v2020.ai 250.87Кб
04_06_illustrator_v8.ai 733.53Кб
04_07_import_illustrator.max 668.00Кб
04_08_bevel.max 688.00Кб
04_09_bevel_parameters_finished_example.max 772.00Кб
04_09_bevel_parameters.max 768.00Кб
04_11_manipulate_textplus_finished_example.max 760.00Кб
04_11_manipulate_textplus.max 772.00Кб
040 - Creating shapes.en.srt 8.32Кб
040 - Creating shapes.mp4 13.89Мб
041 - Editing Bezier splines.en.srt 8.07Кб
041 - Editing Bezier splines.mp4 14.44Мб
042 - Setting shape detail with interpolation.en.srt 6.27Кб
042 - Setting shape detail with interpolation.mp4 10.81Мб
043 - Modeling with the Extrude modifier.en.srt 7.89Кб
043 - Modeling with the Extrude modifier.mp4 13.46Мб
044 - Extruding along a path with the Sweep modifier.en.srt 7.04Кб
044 - Extruding along a path with the Sweep modifier.mp4 13.58Мб
045 - Exporting paths from Adobe Illustrator.en.srt 6.94Кб
045 - Exporting paths from Adobe Illustrator.mp4 7.38Мб
046 - Importing Illustrator paths to 3ds Max.en.srt 6.38Кб
046 - Importing Illustrator paths to 3ds Max.mp4 10.52Мб
047 - Adding a Bevel modifier.en.srt 7.34Кб
047 - Adding a Bevel modifier.mp4 13.80Мб
048 - Controlling level of detail for a Bevel modifier.en.srt 8.03Кб
048 - Controlling level of detail for a Bevel modifier.mp4 19.45Мб
049 - Modeling typography with TextPlus.en.srt 11.27Кб
049 - Modeling typography with TextPlus.mp4 18.38Мб
05_01_deform.max 732.00Кб
05_02_stack.max 732.00Кб
05_03_LOD.max 732.00Кб
05_04_pass_selection_finished_example.max 740.00Кб
05_04_pass_selection.max 736.00Кб
05_05_dependence_finished_example.max 740.00Кб
05_05_dependence.max 736.00Кб
05_06_versioning_baked_finished_example.max 800.00Кб
05_06_versioning.max 736.00Кб
050 - Manipulating and fine-tuning TextPlus.en.srt 8.04Кб
050 - Manipulating and fine-tuning TextPlus.mp4 14.54Мб
051 - Deforming an object with a modifier.en.srt 8.92Кб
051 - Deforming an object with a modifier.mp4 13.09Мб
052 - Layering deformers in the modifier stack.en.srt 8.47Кб
052 - Layering deformers in the modifier stack.mp4 15.30Мб
053 - Defining polygon level of detail.en.srt 6.89Кб
053 - Defining polygon level of detail.mp4 11.80Мб
054 - Passing a selection up the stack.en.srt 6.71Кб
054 - Passing a selection up the stack.mp4 12.79Мб
055 - Understanding topology dependence.en.srt 8.63Кб
055 - Understanding topology dependence.mp4 14.88Мб
056 - Versioning and collapsing the stack.en.srt 9.63Кб
056 - Versioning and collapsing the stack.mp4 15.01Мб
057 - Preparing Boolean operands.en.srt 8.08Кб
057 - Preparing Boolean operands.mp4 11.32Мб
058 - Combine volumes with Boolean Compound Objects.en.srt 9.91Кб
058 - Combine volumes with Boolean Compound Objects.mp4 14.98Мб
059 - Adding edges with QuickSlice.en.srt 11.67Кб
059 - Adding edges with QuickSlice.mp4 20.55Мб
06_01_operands.max 800.00Кб
06_02_boolean_finished_example.max 844.00Кб
06_02_boolean.max 808.00Кб
06_03_quickslice.max 808.00Кб
06_04_cut.max 840.00Кб
06_05_harden_finished_example.max 864.00Кб
06_05_harden.max 840.00Кб
06_06_ribbon.max 824.00Кб
06_07_remove_finished_example.max 720.00Кб
06_07_remove.max 724.00Кб
06_08_extrude.max 580.00Кб
06_09_detail.max 608.00Кб
06_10_chamfer_finished_example.max 724.00Кб
06_10_chamfer.max 592.00Кб
060 - Adding edges with Cut.en.srt 4.51Кб
060 - Adding edges with Cut.mp4 10.06Мб
061 - Hardening polygon edges with the Smooth modifier.en.srt 7.18Кб
061 - Hardening polygon edges with the Smooth modifier.mp4 13.49Мб
062 - Using the Modeling ribbon.en.srt 10.34Кб
062 - Using the Modeling ribbon.mp4 12.98Мб
063 - Simplifying geometry with Remove.en.srt 6.70Кб
063 - Simplifying geometry with Remove.mp4 12.74Мб
064 - Branching with Editable Poly Extrude.en.srt 9.37Кб
064 - Branching with Editable Poly Extrude.mp4 12.86Мб
065 - Detailing a mesh.en.srt 6.07Кб
065 - Detailing a mesh.mp4 10.29Мб
066 - Rounding corners with chamfer.en.srt 9.42Кб
066 - Rounding corners with chamfer.mp4 21.32Мб
067 - Understanding subdivision surfaces.en.srt 6.02Кб
067 - Understanding subdivision surfaces.mp4 10.00Мб
068 - Best practices for modeling subdivision surfaces.en.srt 10.46Кб
068 - Best practices for modeling subdivision surfaces.mp4 14.34Мб
069 - Box modeling for subdivision surfaces.en.srt 6.54Кб
069 - Box modeling for subdivision surfaces.mp4 10.42Мб
07_01_subdivision.max 1.61Мб
07_02_best_practices_finished_example.max 760.00Кб
07_02_best_practices.max 884.00Кб
07_03_box_modeling.max 1.65Мб
07_04_symmetry_finished_example.max 1.68Мб
07_04_symmetry.max 1.68Мб
07_05_soft_select.max 1.68Мб
07_06_swift_loop.max 1.55Мб
07_07_constrain.max 1.61Мб
07_08_seam.max 1.57Мб
07_09_crease.max 1.57Мб
07_10_baking_finished_example.max 2.39Мб
07_10_baking.max 1.57Мб
070 - Modeling with the Symmetry modifier.en.srt 10.89Кб
070 - Modeling with the Symmetry modifier.mp4 19.76Мб
071 - Modeling curvature with Soft Selection.en.srt 13.66Кб
071 - Modeling curvature with Soft Selection.mp4 24.24Мб
072 - Refining geometry with SwiftLoop.en.srt 4.23Кб
072 - Refining geometry with SwiftLoop.mp4 8.83Мб
073 - Constraining sub-object transforms.en.srt 9.85Кб
073 - Constraining sub-object transforms.mp4 19.74Мб
074 - Correcting a seam with Non-Uniform Scale offset.en.srt 7.94Кб
074 - Correcting a seam with Non-Uniform Scale offset.mp4 13.79Мб
075 - Sharpening corners with edge crease.en.srt 7.39Кб
075 - Sharpening corners with edge crease.mp4 15.04Мб
076 - Baking subdivisions.en.srt 8.44Кб
076 - Baking subdivisions.mp4 17.35Мб
077 - Creating a physical camera and target.en.srt 10.11Кб
077 - Creating a physical camera and target.mp4 20.06Мб
078 - First-person camera navigation in viewports.en.srt 5.99Кб
078 - First-person camera navigation in viewports.mp4 17.61Мб
079 - Enabling Safe Frames.en.srt 8.14Кб
079 - Enabling Safe Frames.mp4 14.56Мб
08_01_physical_camera.max 5.47Мб
08_02_first-person.max 5.47Мб
08_03_safe_frames.max 5.47Мб
08_04_aspect.max 5.47Мб
08_05_free_camera.max 5.47Мб
08_06_gimbal.max 5.48Мб
08_07_axis_order_finished_example.max 5.48Мб
08_07_axis_order.max 5.48Мб
080 - Setting resolution and aspect ratio in Render Setup.en.srt 6.38Кб
080 - Setting resolution and aspect ratio in Render Setup.mp4 11.62Мб
081 - Creating a free camera.en.srt 5.44Кб
081 - Creating a free camera.mp4 11.26Мб
082 - Rotating in Gimbal coordinate space.en.srt 9.42Кб
082 - Rotating in Gimbal coordinate space.mp4 30.86Мб
083 - Setting rotation Axis Order to emulate a tripod.en.srt 9.04Кб
083 - Setting rotation Axis Order to emulate a tripod.mp4 25.72Мб
084 - Previewing renders with ActiveShade.en.srt 9.88Кб
084 - Previewing renders with ActiveShade.mp4 17.86Мб
085 - Creating photometric lights.en.srt 6.57Кб
085 - Creating photometric lights.mp4 9.60Мб
086 - Adjusting light intensity and color.en.srt 7.95Кб
086 - Adjusting light intensity and color.mp4 16.60Мб
087 - Adjusting light shape.en.srt 13.60Кб
087 - Adjusting light shape.mp4 26.25Мб
088 - Controlling spotlight parameters.en.srt 11.29Кб
088 - Controlling spotlight parameters.mp4 27.45Мб
089 - Using the Light Explorer.en.srt 12.51Кб
089 - Using the Light Explorer.mp4 20.23Мб
09_01_activeshade.max 7.16Мб
09_02_photometric.max 8.59Мб
09_03_intensity.max 8.63Мб
09_04_shape_finished_example.max 8.63Мб
09_04_shape.max 8.67Мб
09_05_spotlight_finished_example.max 1.90Мб
09_05_spotlight.max 1.91Мб
09_06_light_explorer.max 8.67Мб
09_07_environment_finished_example.max 8.59Мб
09_07_environment.max 8.58Мб
09_08_HDRI.max 5.80Мб
09_09_white_balance.max 5.83Мб
09_10_env_bg_finished_example.max 6.01Мб
09_10_env_bg.max 5.99Мб
09_11_sun_and_sky_finished_example.max 5.79Мб
09_11_sun_and_sky.max 5.77Мб
090 - Illuminating with an environment color.en.srt 12.51Кб
090 - Illuminating with an environment color.mp4 21.29Мб
091 - Illuminating with an HDRI environment.en.srt 9.09Кб
091 - Illuminating with an HDRI environment.mp4 17.83Мб
092 - White balancing an environment.en.srt 7.45Кб
092 - White balancing an environment.mp4 15.03Мб
093 - Separating environment from background.en.srt 7.29Кб
093 - Separating environment from background.mp4 14.56Мб
094 - Creating a sun and sky.en.srt 14.36Кб
094 - Creating a sun and sky.mp4 31.09Мб
095 - Using the Slate Material Editor.en.srt 6.53Кб
095 - Using the Slate Material Editor.mp4 10.92Мб
096 - Assigning materials to objects.en.srt 6.98Кб
096 - Assigning materials to objects.mp4 11.91Мб
097 - Managing scene materials.en.srt 10.23Кб
097 - Managing scene materials.mp4 15.95Мб
098 - Managing sample slots.en.srt 8.66Кб
098 - Managing sample slots.mp4 12.22Мб
099 - Saving a material library.en.srt 8.03Кб
099 - Saving a material library.mp4 12.03Мб
10_01_material_editor.max 8.60Мб
10_02_assign_material_finished_example.max 8.61Мб
10_02_assign_material.max 8.61Мб
10_03_scene_materials.max 8.16Мб
10_04_sample_slots.max 8.42Мб
10_05_library.max 8.88Мб
10_06_physical.max 8.59Мб
10_07_parameters_finished_example.max 8.36Мб
10_07_parameters.max 8.28Мб
10_08_viewport_material_finished_example.max 8.62Мб
10_08_viewport_material.max 8.62Мб
10_09_sample_size.max 6.24Мб
10_10_3D_maps.max 6.10Мб
10_11_3D_map_parameters_finished_example.max 6.19Мб
10_11_3D_map_parameters.max 6.19Мб
10_12_bitmap.max 4.86Мб
10_13_uvw_map_finished_example.max 4.92Мб
10_13_uvw_map.max 4.92Мб
10_14_real_world_finished_example.max 6.11Мб
10_14_real_world.max 6.20Мб
10_15_asset_tracking_finished_example.max 780.00Кб
10_15_asset_tracking.max 780.00Кб
100 - Physical Material color and roughness.en.srt 9.75Кб
100 - Physical Material color and roughness.mp4 12.33Мб
101 - Physical Material reflection parameters.en.srt 11.05Кб
101 - Physical Material reflection parameters.mp4 17.17Мб
102 - Controlling viewport material shading.en.srt 13.21Кб
102 - Controlling viewport material shading.mp4 22.66Мб
103 - Controlling material sample size.en.srt 5.27Кб
103 - Controlling material sample size.mp4 13.32Мб
104 - Creating a 3D procedural map.en.srt 3.08Кб
104 - Creating a 3D procedural map.mp4 5.37Мб
105 - Art directing 3D map parameters.en.srt 12.68Кб
105 - Art directing 3D map parameters.mp4 19.43Мб
106 - Mapping bitmap image files.en.srt 8.87Кб
106 - Mapping bitmap image files.mp4 17.41Мб
107 - Projecting UVs with UVW Map.en.srt 7.51Кб
107 - Projecting UVs with UVW Map.mp4 15.40Мб
108 - Using Real-World Map Size.en.srt 8.83Кб
108 - Using Real-World Map Size.mp4 21.29Мб
109 - Restoring links with Asset Tracking.en.srt 8.39Кб
109 - Restoring links with Asset Tracking.mp4 9.86Мб
11_01_hierarchy.max 2.47Мб
11_02_move_pivot.max 2.47Мб
11_03_rotate_pivot_finished_example.max 2.47Мб
11_03_rotate_pivot.max 2.47Мб
11_04_priority_finished_example.max 2.46Мб
11_04_priority.max 2.46Мб
11_05_linking_objects.max 2.60Мб
11_06_locking_transforms_finished_example.max 2.55Мб
11_06_locking_transforms.max 2.55Мб
11_07_scale_issues_finished_example.max 2.47Мб
11_07_scale_issues.max 2.47Мб
11_08_frame_rate.max 8.60Мб
11_09_time_segment_finished_example.max 8.60Мб
11_09_time_segment.max 8.60Мб
11_10_auto_key.max 8.60Мб
11_11_set_key.max 8.60Мб
11_12_track_bar.max 8.46Мб
11_13_dope_sheet.max 8.46Мб
11_14_curve_editor.max 8.59Мб
11_15_interpolation.max 8.46Мб
11_16_tangents.max 8.59Мб
11_17_motion_path_finished_example.max 8.46Мб
11_17_motion_path.max 8.46Мб
110 - Understanding hierarchies.en.srt 5.67Кб
110 - Understanding hierarchies.mp4 7.73Мб
111 - Moving pivot points.en.srt 8.75Кб
111 - Moving pivot points.mp4 16.85Мб
112 - Rotating pivot points.en.srt 6.63Кб
112 - Rotating pivot points.mp4 16.45Мб
113 - Prioritizing rotation axes.en.srt 10.16Кб
113 - Prioritizing rotation axes.mp4 19.02Мб
114 - Linking objects.en.srt 7.66Кб
114 - Linking objects.mp4 10.70Мб
115 - Locking transforms.en.srt 6.24Кб
115 - Locking transforms.mp4 8.20Мб
116 - Correcting and avoiding scale issues.en.srt 9.05Кб
116 - Correcting and avoiding scale issues.mp4 10.68Мб
117 - Choosing frame rate and playback speed.en.srt 8.91Кб
117 - Choosing frame rate and playback speed.mp4 12.08Мб
118 - Choosing the active time segment.en.srt 10.58Кб
118 - Choosing the active time segment.mp4 14.97Мб
119 - Creating keyframes in Auto Key mode.en.srt 5.66Кб
119 - Creating keyframes in Auto Key mode.mp4 10.54Мб
12_02_render_options.max 9.05Мб
12_03_sequence.max 8.93Мб
12_04_ram_player.max 8.47Мб
12_05_tonemap_finished_example.png 1.54Мб
12_05_tonemap.exr 3.93Мб
120 - Creating keyframes in Set Key mode.en.srt 10.76Кб
120 - Creating keyframes in Set Key mode.mp4 20.90Мб
121 - Editing keyframes in the Track Bar Timeline.en.srt 11.63Кб
121 - Editing keyframes in the Track Bar Timeline.mp4 21.42Мб
122 - Editing keyframes in the Dope Sheet.en.srt 11.70Кб
122 - Editing keyframes in the Dope Sheet.mp4 18.33Мб
123 - Editing keyframes in the Curve Editor.en.srt 9.85Кб
123 - Editing keyframes in the Curve Editor.mp4 15.64Мб
124 - Editing interpolation in the Curve Editor.en.srt 8.58Кб
124 - Editing interpolation in the Curve Editor.mp4 14.85Мб
125 - Manipulating tangents in the Curve Editor.en.srt 9.86Кб
125 - Manipulating tangents in the Curve Editor.mp4 16.99Мб
126 - Editing a trajectory with a motion path.en.srt 8.82Кб
126 - Editing a trajectory with a motion path.mp4 17.53Мб
127 - Choosing a renderer.en.srt 10.51Кб
127 - Choosing a renderer.mp4 10.94Мб
128 - Choosing render options.en.srt 14.56Кб
128 - Choosing render options.mp4 21.13Мб
129 - Rendering an image sequence.en.srt 9.31Кб
129 - Rendering an image sequence.mp4 12.60Мб
130 - Playing an image sequence with the RAM Player.en.srt 4.24Кб
130 - Playing an image sequence with the RAM Player.mp4 7.51Мб
131 - Tonemapping a high dynamic range rendering.en.srt 8.17Кб
131 - Tonemapping a high dynamic range rendering.mp4 13.39Мб
132 - Next steps.en.srt 2.15Кб
132 - Next steps.mp4 10.14Мб
athena_background.max 7.30Мб
athena_body_AO.png 414.58Кб
athena_hair_AO.png 451.49Кб
athena_helmet_AO.png 412.77Кб
athena_sculpture.max 53.96Мб
bark.jpg 1.60Мб
camera_arc_0000.png 314.82Кб
camera_arc_0001.png 315.30Кб
camera_arc_0002.png 315.27Кб
camera_arc_0003.png 314.87Кб
camera_arc_0004.png 315.02Кб
camera_arc_0005.png 315.19Кб
camera_arc_0006.png 314.87Кб
camera_arc_0007.png 314.08Кб
camera_arc_0008.png 313.68Кб
camera_arc_0009.png 313.60Кб
camera_arc_0010.png 314.17Кб
camera_arc_0011.png 314.53Кб
camera_arc_0012.png 314.82Кб
camera_arc_0013.png 314.80Кб
camera_arc_0014.png 315.04Кб
camera_arc_0015.png 315.93Кб
camera_arc_0016.png 315.32Кб
camera_arc_0017.png 315.40Кб
camera_arc_0018.png 315.10Кб
camera_arc_0019.png 315.56Кб
camera_arc_0020.png 315.81Кб
camera_arc_0021.png 315.63Кб
camera_arc_0022.png 316.86Кб
camera_arc_0023.png 316.71Кб
camera_arc_0024.png 316.25Кб
camera_arc_0025.png 316.67Кб
camera_arc_0026.png 316.54Кб
camera_arc_0027.png 317.03Кб
camera_arc_0028.png 318.24Кб
camera_arc_0029.png 318.24Кб
camera_arc_0030.png 318.28Кб
camera_arc_0031.png 318.83Кб
camera_arc_0032.png 318.69Кб
camera_arc_0033.png 318.89Кб
camera_arc_0034.png 318.54Кб
camera_arc_0035.png 319.89Кб
camera_arc_0036.png 319.55Кб
camera_arc_0037.png 320.05Кб
camera_arc_0038.png 319.81Кб
camera_arc_0039.png 320.62Кб
camera_arc_0040.png 320.98Кб
camera_arc_0041.png 320.51Кб
camera_arc_0042.png 320.87Кб
camera_arc_0043.png 319.92Кб
camera_arc_0044.png 320.01Кб
camera_arc_0045.png 319.86Кб
camera_arc_0046.png 319.01Кб
camera_arc_0047.png 318.62Кб
camera_arc_0048.png 317.58Кб
camera_arc_0049.png 317.38Кб
camera_arc_0050.png 317.00Кб
camera_arc_0051.png 315.74Кб
camera_arc_0052.png 316.09Кб
camera_arc_0053.png 315.98Кб
camera_arc_0054.png 315.32Кб
camera_arc_0055.png 314.62Кб
camera_arc_0056.png 315.51Кб
camera_arc_0057.png 316.47Кб
camera_arc_0058.png 317.21Кб
camera_arc_0059.png 318.15Кб
camera_arc_0060.png 316.84Кб
camera_arc_0061.png 316.86Кб
camera_arc_0062.png 316.02Кб
camera_arc_0063.png 316.64Кб
camera_arc_0064.png 316.71Кб
camera_arc_0065.png 317.10Кб
camera_arc_0066.png 317.38Кб
camera_arc_0067.png 316.92Кб
camera_arc_0068.png 317.40Кб
camera_arc_0069.png 317.31Кб
camera_arc_0070.png 316.65Кб
camera_arc_0071.png 315.75Кб
camera_arc_0072.png 314.97Кб
camera_arc_0073.png 314.32Кб
camera_arc_0074.png 314.58Кб
camera_arc_0075.png 314.97Кб
camera_arc_0076.png 314.37Кб
camera_arc_0077.png 313.29Кб
camera_arc_0078.png 314.22Кб
camera_arc_0079.png 314.34Кб
camera_arc_0080.png 313.62Кб
camera_arc_0081.png 313.52Кб
camera_arc_0082.png 313.59Кб
camera_arc_0083.png 312.07Кб
camera_arc_0084.png 311.82Кб
camera_arc_0085.png 312.57Кб
camera_arc_0086.png 313.06Кб
camera_arc_0087.png 312.22Кб
camera_arc_0088.png 312.19Кб
camera_arc_0089.png 310.75Кб
camera_arc_0090.png 307.93Кб
camera_arc_0091.png 307.40Кб
camera_arc_0092.png 306.67Кб
camera_arc_0093.png 307.32Кб
camera_arc_0094.png 308.59Кб
camera_arc_0095.png 308.48Кб
camera_arc_0096.png 307.99Кб
camera_arc_0097.png 307.49Кб
camera_arc_0098.png 306.42Кб
camera_arc_0099.png 306.31Кб
camera_arc_0100.png 305.62Кб
camera_arc_0101.png 304.31Кб
camera_arc_0102.png 303.81Кб
camera_arc_0103.png 303.55Кб
camera_arc_0104.png 304.36Кб
camera_arc_0105.png 304.12Кб
camera_arc_0106.png 303.98Кб
camera_arc_0107.png 304.66Кб
camera_arc_0108.png 304.43Кб
camera_arc_0109.png 304.81Кб
camera_arc_0110.png 304.63Кб
camera_arc_0111.png 304.83Кб
camera_arc_0112.png 304.40Кб
camera_arc_0113.png 303.33Кб
camera_arc_0114.png 300.53Кб
camera_arc_0115.png 299.23Кб
camera_arc_0116.png 298.95Кб
camera_arc_0117.png 298.81Кб
camera_arc_0118.png 297.64Кб
camera_arc_0119.png 296.66Кб
camera_arc_0120.png 294.37Кб
camera_arc_0121.png 292.15Кб
camera_arc_0122.png 290.43Кб
camera_arc_0123.png 289.66Кб
camera_arc_0124.png 289.59Кб
camera_arc_0125.png 289.55Кб
camera_arc_0126.png 289.80Кб
camera_arc_0127.png 290.38Кб
camera_arc_0128.png 290.03Кб
camera_arc_0129.png 290.45Кб
camera_arc_0130.png 289.91Кб
camera_arc_0131.png 288.67Кб
camera_arc_0132.png 289.54Кб
camera_arc_0133.png 289.60Кб
camera_arc_0134.png 289.60Кб
camera_arc_0135.png 288.91Кб
camera_arc_0136.png 288.98Кб
camera_arc_0137.png 289.44Кб
camera_arc_0138.png 289.66Кб
camera_arc_0139.png 288.34Кб
camera_arc_0140.png 288.81Кб
camera_arc_0141.png 288.22Кб
camera_arc_0142.png 289.02Кб
camera_arc_0143.png 289.44Кб
camera_arc_0144.png 289.73Кб
camera_arc_0145.png 289.71Кб
camera_arc_0146.png 289.36Кб
camera_arc_0147.png 289.51Кб
camera_arc_0148.png 289.64Кб
camera_arc_0149.png 290.19Кб
chair_task_xref.max 2.16Мб
chair_xref.max 2.05Мб
columns_office_xref.max 620.00Кб
concrete_floor_bump.png 1.96Мб
concrete_floor_diffuse.png 4.93Мб
concrete_floor_height.png 1.43Мб
concrete_floor_specular.png 3.33Мб
desk_reception_xref.max 6.74Мб
Exercise Files.mxp 2.41Кб
file_cabinet_A_xref.max 604.00Кб
file_cabinet_B_xref.max 604.00Кб
file_cabinet_C_xref.max 600.00Кб
house_plant_03_bark_bump.jpg 53.01Кб
house_plant_03_bark.jpg 268.18Кб
house_plant_03_leaf_alpha.tga 270.41Кб
house_plant_03_leaf_bump.tga 270.41Кб
house_plant_03_leaf.tga 1.06Мб
house_plant_06_bark_bump.jpg 17.43Кб
house_plant_06_bark.jpg 161.38Кб
house_plant_06_leaf_alpha.tga 270.41Кб
house_plant_06_leaf_bump.tga 270.41Кб
house_plant_06_leaf.tga 1.06Мб
house_plant_planter_01_bump.jpg 189.90Кб
house_plant_planter_01.jpg 1.13Мб
house_plant_soil_bump.jpg 256.37Кб
house_plant_soil_dark.png 1.91Мб
house_plant_soil.jpg 1.21Мб
leaf_base.png 289.98Кб
leaf_cutout.png 16.27Кб
light_viewport_example.clrx 25.85Кб
logo.svg 7.44Кб
LTHSPLT_MR16GU10_LED_27K_BN_M4.ies 3.45Кб
magazine_A.max 896.00Кб
magazine_B.max 896.00Кб
magazine_C.max 896.00Кб
magazine_cover_A.png 3.39Мб
magazine_cover_B.png 3.81Мб
magazine_cover_C.png 3.32Мб
magazine_cover_D.png 4.94Мб
magazine_D.max 896.00Кб
maxstart.max 672.00Кб
modern_buildings_8k.hdr 90.60Мб
monitor_xref.max 1.54Мб
office_example.mat 44.00Кб
plant_house_03_xref.max 13.44Мб
plant_house_06_xref.max 12.01Мб
quarry_02_8k.hdr 91.78Мб
segoe-ui-bold.ttf 354.51Кб
segoe-ui-semibold.ttf 846.38Кб
sofa_leather_xref.max 1.78Мб
sofa_xref.max 2.06Мб
table_xref.max 884.00Кб
tiles_travertine_versailles_bump.jpg 860.55Кб
tiles_travertine_versailles_color.jpg 2.10Мб
tiles_travertine_versailles_refl.jpg 1.57Мб
tiles_travertine_versailles_rough.jpg 2.93Мб
viewport_realistic_example.json 735б
vines_xref.max 126.06Мб
wood_mahogany_color.jpg 2.05Мб
wood_mahogany_glossy_rough.jpg 2.39Мб
wood_panels_thin_bump_2048x2048.png 1.33Мб
wood_panels_thin_diffuse_2048x2048.png 2.60Мб
Статистика распространения по странам
Россия (RU) 6
Украина (UA) 2
Болгария (BG) 1
Румыния (RO) 1
Всего 10
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