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Название Mueller - Endgames 14
Тип
Размер 266.50Мб

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01-1.1 The king should be activated.mp4 6.36Мб
01-1.2 King or knight should block enemy passed pawns, not the rook.mp4 3.73Мб
01-1.3 Use the sharp endgame weapon zugzwang.mp4 7.15Мб
01-1.4 Caution with mutual zugzwang.mp4 5.25Мб
01-2.1 The defender exchanges pawns.mp4 2.60Мб
01-2.2 The attacker does not exchange attacking potential.mp4 3.41Мб
01-2.3 It doesn't matter what disappears from the board but what remains.mp4 3.10Мб
01-2.4 Your own active pieces should not be exchanged.mp4 2.95Мб
01-2.5 Defenders of weaknesses should be exchanged.mp4 3.63Мб
01-2.6 Bishops can usually be exchanged more easily than knights.mp4 1.81Мб
01-2.7 Liquidating to the pawn endgame requires extreme caution.mp4 3.55Мб
01-2.8 A rook fighting minor pieces welcomes exchanges.mp4 2.82Мб
01-3.1 The principle of two weaknesses.mp4 4.55Мб
01-3.2 If you dominate one colour complex, the decisive breakthrough takes place on the other colour complex.mp4 2.14Мб
01-3.3 If the opponent has static weaknesses the dynamic potential should be reduced.mp4 3.46Мб
01-4.1 Flexibility.mp4 2.63Мб
01-4.2 Prophylaxis.mp4 3.39Мб
01-4.3 Do not rush.mp4 5.50Мб
01-4.4 Improve the worst piece.mp4 6.17Мб
01- Introduction.mp4 5.72Мб
02-01.1- the W-maneuver.mp4 2.90Мб
02-02.1 The square rule.mp4 2.53Мб
02-02.2 Opposition.mp4 6.19Мб
02-02.3 Bodycheck.mp4 1.69Мб
02-02.4 Triangle manoeuvre.mp4 1.31Мб
02-02.5 Distant passed pawn.mp4 2.25Мб
02-02.6 Bähr's rule.mp4 4.78Мб
02-03.1 Winning zones with rook and bishop pawn on the 7h rank.mp4 3.78Мб
02-03.2 Using the zones and complicated cases.mp4 4.27Мб
02-04.1 Principles and motifs like bodycheck and intermediate check.mp4 7.06Мб
02-05.1 The most important positions- Philidor, Lucena and Vancura position.mp4 3.75Мб
02-05.2 Activate the rook!.mp4 3.56Мб
02-05.3 Rooks belong behind the passed pawn.mp4 6.29Мб
02-05.4 Don't promote the passed pawn automatically!.mp4 3.76Мб
02-05.5 A typical winning motif.mp4 1.20Мб
02-05.6 The umbrella.mp4 1.97Мб
02-05.7 Intermediate check weakens the opponent.mp4 3.26Мб
02-06.1.1 The magic square.mp4 4.88Мб
02-06.1.2 Knight geometry.mp4 4.68Мб
02-06.2.1 Fine's fine rule of thumb.mp4 2.84Мб
02-06.2.2 Botvinnik's rule- knight endgames are like pawn endgames.mp4 4.63Мб
02-07.1.1 The wrong rook pawn.mp4 6.94Мб
02-07.2.1 Centurini's rule.mp4 1.89Мб
02-07.2.2 The art of playing the pawns, Part 1 Restriction method.mp4 3.21Мб
02-07.2.3 The art of playing the pawns, Part 2 Capablanca's rule.mp4 3.59Мб
02-07.3.1 The critical distance of two passed pawns is 3 squares.mp4 5.33Мб
02-07.3.2 Fortresses and siege techniques.mp4 4.70Мб
02-07.4.1 The bishop's side has the advantage.mp4 4.16Мб
02-07.4.2 The knight's side has the advantage.mp4 3.80Мб
02-08.1.1 Drawing zones for the defending king with the rook pawn remaining.mp4 6.73Мб
02-08.1.2 Defence with the knight pawn remaining.mp4 2.06Мб
02-08.1.3 If a bishop's pawn remains, there are no distant drawing zones.mp4 3.35Мб
02-08.1.4 Run to the hills.mp4 2.03Мб
02-08.1.5 Perpetual check motifs.mp4 1.50Мб
02-09.1.1 The pawnless endgame is drawn if the knight can join the king.mp4 4.46Мб
02-09.1.2 Fortresses and dumps.mp4 3.59Мб
02-09.2.1 The pawnless endgame is drawn.mp4 4.37Мб
02-09.2.2 With blocked pawns the bishop should be able to attack the pawn.mp4 3.73Мб
02-09.2.3 The most important fortress.mp4 4.84Мб
02-09.2.4 An incredible depth.mp4 5.81Мб
02-10.1 Rook and knight vs. rook and knight.mp4 6.02Мб
02-10.2 Rook and bishop vs. rook and bishop with same colour bishops.mp4 5.22Мб
02-10.3 Rook and bishop vs. rook and bishop with opposite coloured bishops.mp4 4.04Мб
02-10.4 The Fischer endgame.mp4 5.64Мб
02-10.5 The Andersson endgame.mp4 4.81Мб
02-10.6 Capablanca's theorem.mp4 5.10Мб
02-11. Outro.mp4 1.75Мб
CB14DVD1Teil.cba 6.88Кб
CB14DVD1Teil.cbc 280б
CB14DVD1Teil.cbe 896б
CB14DVD1Teil.cbg 7.20Кб
CB14DVD1Teil.cbh 1.71Кб
CB14DVD1Teil.cbj 2.85Кб
CB14DVD1Teil.cbm 32б
CB14DVD1Teil.cbp 4.68Кб
CB14DVD1Teil.cbs 1.69Кб
CB14DVD1Teil.cbt 3.51Кб
CB14DVD1Teil.cbtt 93б
cb14dvd1teil.cib 9.39Кб
cb14dvd1teil.cit 2.79Кб
CB14DVD1Teil.flags 76б
CB14DVD1Teil.ini 723б
CB14DVD2Teil.cba 14.29Кб
CB14DVD2Teil.cbc 404б
CB14DVD2Teil.cbe 824б
CB14DVD2Teil.cbg 10.30Кб
CB14DVD2Teil.cbh 3.73Кб
CB14DVD2Teil.cbj 6.28Кб
CB14DVD2Teil.cbm 32б
CB14DVD2Teil.cbp 9.91Кб
CB14DVD2Teil.cbs 2.22Кб
CB14DVD2Teil.cbt 6.12Кб
CB14DVD2Teil.cbtt 93б
cb14dvd2teil.cib 17.07Кб
cb14dvd2teil.cit 5.91Кб
CB14DVD2Teil.flags 76б
CB14DVD2Teil.ini 707б
Endgames 14.cba 26б
Endgames 14.cbc 94б
Endgames 14.cbe 32б
Endgames 14.cbg 41.33Кб
Endgames 14.cbh 138б
Endgames 14.cbj 188б
Endgames 14.cbm 2.03Кб
Endgames 14.cbp 32б
Endgames 14.cbs 100б
Endgames 14.cbt 131б
Endgames 14.cbtt 93б
Endgames 14.cib 204б
Endgames 14.cit 52б
Endgames 14.ico 159.45Кб
Endgames 14.ini 685б
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