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01 Adding Spare Parameters to Nodes.mkv |
39.20Мб |
01 Controlling Distribution Using the Resample Length.mkv |
31.45Мб |
01 Copying to First and Last Points.mkv |
28.59Мб |
01 Environment Layout Tasks & Object Merge.mkv |
37.51Мб |
01 Global Variables as Shorthand for Constant Values.mkv |
39.91Мб |
01 Project & System Overview.mkv |
32.52Мб |
01 Resampling the Planar Curve.mkv |
43.45Мб |
01 What exactly is the Bounding Box.mkv |
37.03Мб |
02 Channel References.mkv |
29.41Мб |
02 Creating Curves from Edge Selections & the Output Node.mkv |
28.39Мб |
02 Global Variables - A Constant Name for Changing Values.mkv |
19.23Мб |
02 Min and Max Local Variables on the Transform Node.mkv |
22.95Мб |
02 Resampling by Polygon Edge.mkv |
36.59Мб |
02 Tangent Type and Arc Length vs Chord Length Measurement Method.mkv |
29.40Мб |
02 Using Polyframe to Orientate the Copied Geometry.mkv |
42.47Мб |
02 Using the Ray Node to Deal with Elevation.mkv |
61.21Мб |
03 Adding Normals and Handling Attribute Mismatches.mkv |
33.74Мб |
03 HScript Bounding Box Expression.mkv |
41.46Мб |
03 Justifying the Copy on the First Point.mkv |
54.19Мб |
03 Local Variables.mkv |
35.50Мб |
03 Orientation Along Curve and the Order of Operations.mkv |
32.82Мб |
03 Resample - Arc Length and Even Last Segment.mkv |
27.97Мб |
03 Resampling Twice for Greater Precision.mkv |
33.88Мб |
03 Transform Local Variables and the Match Size Node.mkv |
36.71Мб |
04 Creating a Post & Rail Fence.mkv |
25.48Мб |
04 Global & Local Variables in the Output Context.mkv |
32.48Мб |
04 Justifying the Copy on the Last Point.mkv |
22.94Мб |
04 Randomising Scale and Position.mkv |
41.01Мб |
04 Raying Back onto the Input Curve.mkv |
33.57Мб |
04 The Advantage of Referencing Nulls.mkv |
23.04Мб |
04 Understanding the Up Vector.mkv |
32.96Мб |
04 Using Attributes and Local Variables in Parameter Expressions.mkv |
47.06Мб |
05 Computing and Controlling the Up Vector.mkv |
47.73Мб |
05 Local Variables Take Precedence Over Global Variables.mkv |
14.54Мб |
05 Randomising Orientation.mkv |
14.57Мб |
05 Ray Tolerance and Treating Polygons as Straight Edges.mkv |
27.16Мб |
05 Relative Bounding Box Using Local Variables.mkv |
53.03Мб |
05THEI~1.mkv |
35.85Мб |
05 Using the Sweep Node to Add the Rails.mkv |
36.77Мб |
06ALIG~1.mkv |
27.72Мб |
06 Leveraging the Primary and Secondary Axis.mkv |
42.53Мб |
06 Maintaining the Last Vertex.mkv |
34.71Мб |
06 Using Normal & Up Attributes with the Sweep Node.mkv |
31.75Мб |
07 Manipulating the Normal Attribute.mkv |
37.76Мб |
07 Offsetting the Curve using the Poly Extrude Node.mkv |
21.20Мб |
07 Organising The Network.mkv |
16.38Мб |
08 Poly Extrude - Extrude Along Edge Normal vs Front Transform.mkv |
28.02Мб |
09 Using the Carve Node to Shorten the Curve.mkv |
13.35Мб |
10 Using the Stacking System to Build Street Lamps.mkv |
29.13Мб |
11 Distributing the Street Lamps.mkv |
20.40Мб |