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!!! Yip -- A Study Path for Game Programmer -- 2017.pdf |
8.84Мб |
Abrash -- Graphics Programming Black Book -- 1997.djvu |
19.61Мб |
Adams -- Advanced Animation with DirectX -- 2003.pdf |
2.43Мб |
Adams -- Advanced Animation with DirectX -- 2003 -- code.7z |
10.17Мб |
Adams -- Programming Role Playing Games with DirectX, 2nd ed. -- 2004.pdf |
8.90Мб |
Adams -- Programming Role Playing Games with DirectX, 2nd ed. -- 2004 -- code.7z |
9.25Мб |
Akenine-Moller, Haines, Hoffman -- Real-Time Rendering, 4th ed. -- 2018.pdf |
33.85Мб |
Alamparambil, Larson, Ogle-Barrington -- Unity AR & VR by Tutorials -- 2019.pdf |
216.94Мб |
Angel, Shreiner -- Interactive Computer Graphics -- 2020.pdf |
57.02Мб |
Angel -- Interactive Computer Graphics -- 2009.pdf |
8.80Мб |
Ansari -- Game Development Tools -- 2011.pdf |
7.56Мб |
Armitage, Claypool, Branch -- Networking And Online Games -- 2006.pdf |
9.36Мб |
Arvo -- Graphics Gems 2 -- 1991.pdf |
7.38Мб |
Astle, Hawkins -- Beginning OpenGL Game Programming -- 2004.pdf |
5.52Мб |
Astle, Hawkins -- Beginning OpenGL Game Programming -- 2004 -- code.7z |
10.69Мб |
ATI -- Graphics Samples -- 2010 -- code.7z |
24.20Мб |
Auckett -- GameMaker Essentials -- 2015.pdf |
1.94Мб |
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15.07Мб |
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8.49Мб |
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4.92Мб |
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14.48Мб |
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3.46Мб |
Banger, Bhattacharyya -- OpenCL Programming by Example -- 2013 -- code.7z |
976.58Кб |
Barrera, Kyaw, Peters, Swe -- Unity AI Game Programming, 2nd ed. -- 2015.pdf |
3.02Мб |
Barrera, Kyaw, Peters, Swe -- Unity AI Game Programming, 2nd ed. -- 2015 -- code.7z |
6.84Мб |
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20.34Мб |
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17.65Мб |
Barron -- Strategy Game Programming with DirectX 9.0 -- 2003 -- code.7z |
1.93Мб |
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5.50Мб |
Bates -- Game Design -- 2004.pdf |
6.74Мб |
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11.82Мб |
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2.72Мб |
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11.94Мб |
Bernier -- Source SDK Game Development Essentials -- 2014 -- code.7z |
1.08Мб |
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19.81Мб |
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6.36Мб |
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261.02Мб |
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21.61Мб |
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252.94Мб |
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21.17Мб |
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36.30Мб |
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4.12Мб |
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6.06Мб |
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52.18Мб |
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4.81Мб |
Bose -- LibGDX Game Development Essentials -- 2014 -- code.7z |
31.98Мб |
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23.09Мб |
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15.87Мб |
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Bourg, Seeman -- AI for Game Developers -- 2004 -- code.7z |
959.80Кб |
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11.07Мб |
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6.42Мб |
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1.24Мб |
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59.46Мб |
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81.64Мб |
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5.93Мб |
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1.54Мб |
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6.91Мб |
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1.80Мб |
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172.87Мб |
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3.57Мб |
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15.09Мб |
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285.30Мб |
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15.43Мб |
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15.29Мб |
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12.79Мб |
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1.66Мб |
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4.10Мб |
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4.47Мб |
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4.98Мб |
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17.56Мб |
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34.15Мб |
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52.32Мб |
DeLoura -- Game Programming Gems -- 2000 -- code.7z |
4.06Мб |
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20.54Мб |
DeLoura -- Game Programming Gems 2 -- 2001 -- code.7z |
75.72Мб |
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4.98Мб |
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2.82Мб |
Dempski -- Real-Time Rendering Tricks and Techniques in DirectX -- 2002.pdf |
46.65Мб |
Dempski -- Real-Time Rendering Tricks And Techniques In DirectX -- 2002 -- code.7z |
22.03Мб |
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2.97Мб |
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30.55Мб |
Dickheiser -- Game Programming Gems 6 -- 2006 -- code.7z |
101.22Мб |
Dickinson, Lukosek, Doran -- Unity 5. Learning C# by Developing Games -- 2016.epub |
15.81Мб |
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4.48Мб |
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23.55Мб |
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28.87Мб |
Doran -- Getting Started with UDK -- 2013.pdf |
11.44Мб |
Doran -- Mastering UDK Game Development -- 2013.pdf |
13.37Мб |
Doran -- Mastering UDK Game Development -- 2013 -- code.7z |
63.88Мб |
Doran -- Unity Game Development Blueprints -- 2014.pdf |
12.16Мб |
Doran -- Unreal Engine. Game Development Cookbook -- 2015.pdf |
16.89Мб |
Dunn, Parberry -- 3D Math Primer for Graphics and Game Development, 2nd ed. -- 2011.pdf |
20.21Мб |
Dutre, Bala, Bekaert -- Advanced Global illumination, 2nd ed. -- 2006.pdf |
3.56Мб |
Eberly -- 3D Game Engine Architecture -- 2005.pdf |
6.24Мб |
Eberly -- 3D Game Engine Design, 2nd ed. -- 2007.pdf |
9.64Мб |
Eberly -- 3D Game Engine Design -- 2000.djvu |
5.69Мб |
Eberly -- 3D Game Engine Design -- 2000 -- code.7z |
1.97Мб |
Eberly -- Game Physics, 2nd ed. -- 2010.pdf |
15.01Мб |
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10.81Мб |
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4.93Мб |
Eimandar -- DirectX 11.1 Game Programming -- 2013.pdf |
2.12Мб |
Eisemann, Schwarz -- Real-Time Shadows -- 2011.pdf |
47.35Мб |
Engel, Hadwiger, Kniss -- Real-Time Volume Graphics -- 2006.pdf |
11.64Мб |
Engel -- Beginning Direct3D Game Programming -- 2003.pdf |
6.89Мб |
Engel -- Beginning Direct3D Game Programming -- 2003 -- code.7z |
5.52Мб |
Engelbert -- Cocos2d-x by Example. Beginner's Guide, 2nd ed. -- 2015.pdf |
3.41Мб |
Engel -- Direct3D ShaderX. Vertex and Pixel Shader Tips and Tricks -- 2002.pdf |
10.27Мб |
Engel -- GPU Pro -- 2010.pdf |
38.39Мб |
Engel -- GPU Pro -- 2010 -- code.7z |
572.03Мб |
Engel -- GPU Pro 2 -- 2011.pdf |
361.19Мб |
Engel -- GPU Pro 2 -- 2011 -- code.7z |
122.97Мб |
Engel -- GPU Pro 3 -- 2012.pdf |
35.73Мб |
Engel -- GPU Pro 3 -- 2012 -- code.7z |
277.01Мб |
Engel -- GPU Pro 360. Guide to Geometry Manipulation -- 2018.pdf |
93.19Мб |
Engel -- GPU Pro 360. Guide to GPGPU -- 2019.pdf |
60.16Мб |
Engel -- GPU Pro 360. Guide to Lighting -- 2019.pdf |
104.26Мб |
Engel -- GPU Pro 360. Guide to Mobile Devices -- 2018.pdf |
36.71Мб |
Engel -- GPU Pro 360. Guide to Rendering -- 2018.pdf |
122.02Мб |
Engel -- GPU Pro 360. Guide to Shadows -- 2019.pdf |
76.35Мб |
Engel -- GPU Pro 4 -- 2013.pdf |
41.46Мб |
Engel -- GPU Pro 4 -- 2013 -- code.7z |
465.11Мб |
Engel -- GPU Pro 5 -- 2014.pdf |
88.05Мб |
Engel -- GPU Pro 5 -- 2014 -- code.7z |
165.87Мб |
Engel -- GPU Pro 6 -- 2015.pdf |
79.77Мб |
Engel -- GPU Pro 6 -- 2015 -- code.7z |
180.36Мб |
Engel -- GPU Pro 7 -- 2016.pdf |
77.47Мб |
Engel -- GPU Pro 7 -- 2016 -- code.7z |
155.00Мб |
Engel -- GPU Zen -- 2017.pdf |
36.76Мб |
Engel -- GPU Zen -- 2017 -- code.7z |
315.21Мб |
Engel -- GPU Zen 2 -- 2019.pdf |
22.04Мб |
Engel -- GPU Zen 2 -- 2019 -- code.7z |
217.19Мб |
Engel -- ShaderX2. Introductions & Tutorials with DirectX 9 -- 2004.pdf |
6.63Мб |
Engel -- ShaderX2. Shader Programming Tips & Tricks with DirectX 9 -- 2004.pdf |
14.96Мб |
Engel -- ShaderX2. Shader Programming Tips & Tricks with DirectX 9 -- 2004 -- code.7z |
88.28Мб |
Engel -- ShaderX3. Advanced Rendering with DirectX and OpenGL -- 2004.pdf |
30.22Мб |
Engel -- ShaderX5. Advanced Rendering Techniques -- 2007.pdf |
9.36Мб |
Engel -- ShaderX5. Advanced Rendering Techniques -- 2007 -- code.7z |
241.78Мб |
Engel -- ShaderX7. Advanced Rendering Techniques -- 2009.pdf |
11.29Мб |
Ericson -- Real-Time Collision Detection -- 2005.pdf |
2.94Мб |
Escriva, Joshi, Godoy -- OpenCV By Example -- 2016.pdf |
14.61Мб |
Fay, Selfon -- DirectX 9 Audio Exposed. Interactive Audio Development -- 2004.chm |
6.75Мб |
Felicia -- Getting Started with Unity -- 2013.pdf |
1.73Мб |
Felleisen, Horn, Barski -- Realm of Racket -- 2013.pdf |
18.51Мб |
Ferguson -- Practical Algorithms for 3D Computer Graphics, 2nd ed. -- 2013.pdf |
6.20Мб |
Fernando, Kilgard -- The CG Tutorial -- 2003.djvu |
4.09Мб |
Fernando -- GPU Gems -- 2004.djvu |
13.93Мб |
Fernando -- GPU Gems -- 2004 -- code.7z |
316.28Мб |
Fernando -- GPU Gems 2 -- 2005.djvu |
14.35Мб |
Fernando -- GPU Gems 2 -- 2005 -- code.7z |
166.63Мб |
Feronato -- Learning Cocos2d-JS Game Development -- 2015.pdf |
1.85Мб |
Ferro -- Gamification with Unity 5.x -- 2016.pdf |
30.72Мб |
Figueiredo, Celes, Ierusalimschy -- Lua. Programming Gems -- 2008.pdf |
1.84Мб |
Finnegan -- Unity Android Game Development by Example -- 2013.epub |
8.55Мб |
Finney -- 3D Game Programming All in One, 2nd ed. -- 2007.pdf |
13.19Мб |
Finney -- 3D Game Programming All in One -- 2004.pdf |
17.01Мб |
Finney -- 3D Game Programming All in One -- 2004 -- code.7z |
53.70Мб |
Flanagan -- Corona SDK -- 2013.pdf |
48.70Мб |
Flanagan -- Corona SDK -- 2013 -- code.7z |
28.28Мб |
Fontanini -- Game Development with SlimDX -- 2013.pdf |
1.74Мб |
Fontanini -- Game Development with SlimDX -- 2013 -- code.7z |
5.60Мб |
Ford -- Scratch Programming for Teens -- 2008.pdf |
7.11Мб |
Fosner -- Real Time Shader Programming -- 2003.chm |
11.28Мб |
Franson -- 2D Artwork and 3D Modeling for Game Artists -- 2002.pdf |
45.42Мб |
Funge -- Hardcore AI for Computer Games and Animation -- 1998.pdf |
18.63Мб |
Gambetta -- Computer Graphics from Scratch -- 2021.epub |
9.31Мб |
GameInstitute -- Graphics Programming with DirectX 9. Module I -- 2003.pdf |
24.02Мб |
GameInstitute -- Graphics Programming with DirectX 9. Module I -- 2003 -- code.7z |
8.27Мб |
GameInstitute -- Graphics Programming with DirectX 9. Module II -- 2003.pdf |
50.36Мб |
GameInstitute -- Graphics Programming with DirectX 9. Module II -- 2003 -- code.7z |
11.60Мб |
Garcia, Suarez -- Learning Image Processing with OpenCV -- 2015.pdf |
4.90Мб |
Garney, Preisz -- Video Game Optimization -- 2011.pdf |
4.51Мб |
Garrein -- Lighting techniques for real-time 3D rendering -- 2002.pdf |
1.61Мб |
Garrido, Joshi -- OpenCV 3.x with Python By Example, 2nd ed. -- 2018.pdf |
104.56Мб |
Gerasimov -- Building Levels in Unity -- 2015.pdf |
7.19Мб |
Gerdelan -- Anton's OpenGL 4 Tutorials -- 2014.epub |
4.39Мб |
Gibson -- Introduction to Game Design, Prototyping, and Development -- 2015.pdf |
52.83Мб |
Ginsburg, Purnomo -- OpenGL ES 3.0 Programming Guide, 2nd ed. -- 2014.pdf |
22.32Мб |
Glaeser -- Fast algorithms for 3D-graphics -- 1994.djvu |
3.77Мб |
Glassner -- Graphics Gems -- 1990.pdf |
5.94Мб |
Glassner -- Principles of Digital Image Synthesis. Volumes 1-2 -- 1995.pdf |
58.66Мб |
Glazer, Madhav -- Multiplayer Game Programming. Architecting Networked Games -- 2015.pdf |
14.23Мб |
Gonzalez, Woods -- Digital Image Processing, 3rd ed. -- 2008.pdf |
17.33Мб |
Goodwin -- Cross-Platform Game Programming -- 2005.pdf |
1.76Мб |
Gordon -- Computer Graphics Programming in OpenGL with Java, 3rd ed. -- 2021.pdf |
47.19Мб |
Gouveia -- Getting Started with C++ Audio Programming for Game Development -- 2013.pdf |
1.73Мб |
Gouveia -- Getting Started with C++ Audio Programming for Game Development -- 2013.pdf |
1.70Мб |
Gouveia -- Getting Started with C++ Audio Programming for Game Development -- 2013 -- code.7z |
3.52Мб |
Granberg -- Character Animation With Direct3D -- 2009.pdf |
14.65Мб |
Graphics Gems 1-5 -- code.7z |
1.07Мб |
Gray -- Microsoft DirectX 9 Programmable Graphics Pipeline -- 2003.pdf |
36.18Мб |
Gray -- Microsoft DirectX 9 Programmable Graphics Pipeline -- 2003 -- code.7z |
164.66Кб |
Green -- Procedural Content Generation for C++ Game Development -- 2016.epub |
5.00Мб |
Green -- Procedural Content Generation for C++ Game Development -- 2016 -- code.7z |
83.59Мб |
Gregory -- Game Engine Architecture, 3rd ed. -- 2019.pdf |
23.10Мб |
Grinblat, Peterson -- OGRE 3D 1.7 Application Development Cookbook -- 2012.pdf |
17.95Мб |
Grinblat, Peterson -- OGRE 3D 1.7 Application Development Cookbook -- 2012 -- code.7z |
5.10Мб |
Gundlach, Martin -- Mastering CryENGINE -- 2014.pdf |
4.99Мб |
Gupta -- Minecraft Modding with Forge -- 2015.pdf |
6.27Мб |
Haigh-Hutchinson -- Real-Time Cameras. A Guide for Game Designers and Developers -- 2009.pdf |
2.26Мб |
Haines, Akenine-Moller -- Ray Tracing Gems -- 2019.pdf |
32.67Мб |
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1.77Мб |
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30.00Мб |
Han -- Introduction to Computer Graphics with OpenGL ES -- 2018.pdf |
273.29Мб |
Harbour -- Advanced 2D Game Development -- 2009.pdf |
5.30Мб |
Harbour -- Beginning game programming, 3rd ed. -- 2009.pdf |
7.72Мб |
Harbour -- Beginning game programming, 3rd ed. -- 2009 -- code.7z |
15.20Мб |
Harbour -- Game Programming. All in One, 3rd ed. -- 2007.pdf |
11.28Мб |
Harris -- HTML5 Game Development For Dummies -- 2013.pdf |
13.80Мб |
Harrison -- Introduction to 3D Game Engine Design Using DirectX 9 and C# -- 2003.pdf |
2.26Мб |
Harrison -- Introduction to 3D Game Engine Design Using DirectX 9 and C# -- 2003 -- code.7z |
1.48Мб |
Hartlef -- Monkey Game Development -- 2012.pdf |
4.50Мб |
Haungs -- Creative Greenfoot -- 2014.pdf |
17.38Мб |
Hawley -- Grome Terrain Modeling with Ogre3D, UDK, and Unity3D -- 2013.pdf |
6.31Мб |
Hearn, Baker, Carithers -- Computer graphics with OpenGL, 4th ed. -- 2014.pdf |
24.35Мб |
Heckbert -- Graphics Gems 4 -- 1994.pdf |
65.16Мб |
Hocking -- Unity in Action, 3rd ed. -- 2022.pdf |
29.23Мб |
Hoey -- Mastering LibGDX Game Development -- 2015.epub |
15.50Мб |
Hoglund, McGraw -- Exploiting Online Games. Cheating Massively Distributed Systems -- 2007.chm |
8.97Мб |
Horton -- Beginning C++ Game Programming, 2nd ed. -- 2019.pdf |
5.96Мб |
House, Keyser -- Foundations of Physically Based Modeling and Animation -- 2017.pdf |
13.79Мб |
Howse, Joshi, Beyeler -- OpenCV. Computer Vision Projects with Python -- 2016.pdf |
13.56Мб |
Howse -- Android Application Programming with OpenCV -- 2013.epub |
6.52Мб |
Hughes, van Dam, Mcguire, Sklar -- Computer Graphics. Principles and Practice, 3nd ed. -- 2014.pdf |
19.05Мб |
Humphrey -- GameTutorials -- 2014 -- code.7z |
20.15Мб |
Hunt -- Learn to Program with Minecraft Plugins, 2nd ed. -- 2014.pdf |
17.90Мб |
Hunt -- Learn to Program with Minecraft Plugins, 2nd ed. -- 2014 -- code.7z |
39.28Мб |
Hussain, Gurung, Jones -- Cocos2d-x Game Development Essentials -- 2014.pdf |
2.99Мб |
Ierusalimschy -- Programming in Lua, 4th ed. -- 2016.pdf |
1.33Мб |
Jackson -- Mastering Unity 2D Game Development -- 2014.epub |
5.86Мб |
Jackson -- Unity 3D UI Essentials -- 2015.pdf |
6.69Мб |
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8.54Мб |
James -- 3D Graphics with XNA Game Studio 4.0 -- 2010.pdf |
8.00Мб |
James -- 3D Graphics with XNA Game Studio 4.0 -- 2010 -- code.7z |
57.40Мб |
Jones -- Beginning DirectX 10 Game Programming -- 2008.pdf |
3.19Мб |
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8.53Мб |
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10.65Мб |
Kaehler, Bradski -- Learning OpenCV 3 -- 2017.pdf |
42.56Мб |
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52.51Мб |
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4.36Мб |
Kasuba -- Lua Game Development Cookbook -- 2015 -- code.7z |
8.31Мб |
Kessenich, Sellers, Shreiner -- OpenGL Programming Guide, 9th ed. -- 2017.epub |
20.98Мб |
Kessenich, Sellers, Shreiner -- OpenGL Programming Guide, 9th ed. -- 2017 -- code.7z |
529.56Кб |
Kets, Goussaert -- Building your First Mobile Game using XNA 4.0 -- 2012.pdf |
1.84Мб |
Kim -- Fluid Engine Development -- 2017.pdf |
4.44Мб |
Kirk -- Graphics Gems 3 -- 1992.pdf |
4.76Мб |
Kirmse -- Game Programming Gems 4 -- 2004.pdf |
32.45Мб |
Kirmse -- Game Programming Gems 4 -- 2004 -- code.7z |
45.45Мб |
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8.05Мб |
Kovach -- Inside Direct3D -- 2000.chm |
2.57Мб |
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11.19Мб |
Kyaw, Peters, Swe -- Unity 4.x Game AI Programming -- 2013.pdf |
3.35Мб |
Laganiere -- OpenCV 3 Computer Vision Application Programming. Cookbook -- 2017.pdf |
13.14Мб |
Lake -- Game Programming Gems 8 -- 2010.pdf |
11.03Мб |
LaMothe -- Programming Role-Playing Games With DirectX 8.0 -- 2002.pdf |
20.26Мб |
LaMothe -- Programming Role-Playing Games With DirectX 8.0 -- 2002 -- code.7z |
9.18Мб |
LaMothe -- Tricks Of The 3D Game Programming Gurus -- 2003.pdf |
48.22Мб |
LaMothe -- Tricks of the Windows Game Programming Gurus, 2nd ed. -- 2002.chm |
10.83Мб |
Lander -- Graphics Programming Methods -- 2003.djvu |
7.48Мб |
Lang -- Panda3D 1.7. Game Developer's Cookbook -- 2011.pdf |
5.93Мб |
Lang -- Panda3D 1.7. Game Developer's Cookbook -- 2011 -- code.7z |
6.86Мб |
Lanham -- Augmented Reality Game Development -- 2017.pdf |
9.48Мб |
Lanzinger -- 2D Game Development with Unity -- 2021.pdf |
48.82Мб |
Lanzinger -- 3D Game Development with Unity -- 2022.pdf |
60.52Мб |
Larson, MacKinnon, Kerckhove -- Unity Apprentice -- 2022.pdf |
38.75Мб |
Lee, Doran, Misra -- Unreal Engine. Game Development from A to Z -- 2016.epub |
21.47Мб |
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18.32Мб |
Leiterman -- Learn Vertex and Pixel Shader Programming with DirectX 9 -- 2004.pdf |
6.64Мб |
Leiterman -- Vector game math processors -- 2003.pdf |
8.14Мб |
Leiterman -- Vector game math processors -- 2003 -- code.7z |
614.60Кб |
Leiterman -- Vector Games Math Processors -- 2003.pdf |
3.88Мб |
Lengyel -- Foundations of Game Engine Development. Volume 1. Mathematics -- 2016.pdf |
7.88Мб |
Lengyel -- Foundations of Game Engine Development. Volume 2. Rendering -- 2019.pdf |
20.94Мб |
Lengyel -- Game Engine Gems 1 -- 2011.pdf |
4.54Мб |
Lengyel -- Game Engine Gems 2 -- 2011.pdf |
6.97Мб |
Lengyel -- Game Engine Gems 3 -- 2016.pdf |
10.61Мб |
Lengyel -- Mathematics for 3D Game Programming and Computer Graphics, 3rd ed. -- 2012.pdf |
27.51Мб |
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2.34Мб |
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6.54Мб |
Lightbown -- Designing the User Experience of Game Development Tools -- 2015.pdf |
3.72Мб |
Lin -- Linux 3D Graphics Programming -- 2001.pdf |
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Linowes -- Unity Virtual Reality Projects -- 2015.pdf |
5.23Мб |
Lobao, Hatton -- .NET Game Programming With Directx 9.0 -- 2003.pdf |
8.94Мб |
Luebke, Reddy, Cohen -- Level of Detail for 3D Graphics -- 2003.pdf |
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Luna -- Introduction to 3D Game Programming with DirectX 10 -- 2008.chm |
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Luna -- Introduction to 3D Game Programming with DirectX 10 -- 2008 -- code.7z |
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Luna -- Introduction to 3D Game Programming with DirectX 11 -- 2012.pdf |
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Luna -- Введение в программирование трехмерных игр с DirectX 9 -- 2003.chm |
2.94Мб |
Luna -- Введение в программирование трехмерных игр с DirectX 9 -- 2003 -- code.7z |
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Madhav -- Game Programming Algorithms and Techniques -- 2014.pdf |
10.01Мб |
Madsen -- OpenGL Game Development By Example -- 2016.pdf |
3.59Мб |
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6.15Мб |
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35.56Мб |
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10.38Мб |
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29.95Мб |
Mark -- Behavioral Mathematics for Game AI -- 2009.pdf |
5.32Мб |
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1.96Мб |
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27.96Мб |
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35.26Мб |
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63.06Мб |
Martz -- OpenGL Distilled -- 2006.chm |
1.13Мб |
Matheson -- An Introduction to Lua -- 2005.chm |
264.80Кб |
Matheson -- Введение в Lua -- 2005.chm |
278.37Кб |
Mathews -- Panda3D 1.6. Game Engine -- 2011.pdf |
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4.80Мб |
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26.67Мб |
McCuskey -- Beginning Game Audio Programming -- 2003.chm |
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McCuskey -- Special Effects Game Programming with DirectX -- 2002.pdf |
155.51Мб |
McCuskey -- Special Effects Game Programming with DirectX -- 2002 -- code.7z |
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McReynolds, Blythe -- Advanced Graphics Programming Using OpenGL -- 2005 -- code.7z |
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5.77Мб |
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8.03Мб |
Miles -- Unity 3D and PlayMaker Essentials -- 2016.pdf |
20.37Мб |
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3.66Мб |
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1.31Мб |
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4.24Мб |
Moakley, Berg, Duffy -- Unity Games by Tutorials -- 2018.pdf |
51.79Мб |
Mohov -- Practical Game Design With Unity And Playmaker -- 2013.pdf |
2.32Мб |
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10.47Мб |
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65.68Мб |
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155.05Мб |
Movania -- OpenGL Development Cookbook -- 2013.pdf |
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Movania -- OpenGL Development Cookbook -- 2013 -- code.7z |
17.88Мб |
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5.63Мб |
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6.14Мб |
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4.79Мб |
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8.88Мб |
Nair, Oehlke -- Learning LibGDX Game Development, 2nd ed. -- 2015 -- code.7z |
24.64Мб |
Nguyen -- GPU Gems 3 -- 2007.chm |
25.65Мб |
Nguyen -- GPU Gems 3 -- 2007 -- code.7z |
329.05Мб |
Nixon -- Unreal Engine 4 for Beginners -- 2017.pdf |
6.60Мб |
Norton -- Learning C# by Developing Games with Unity 3D -- 2013.pdf |
5.09Мб |
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4.53Мб |
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14.45Мб |
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24.08Мб |
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6.38Мб |
Okita -- Learning C# Programming with Unity 3D -- 2014.pdf |
120.06Мб |
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44.42Мб |
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Pallister -- Game Programming Gems 5 -- 2005 -- code.7z |
108.43Мб |
Palmer -- Physics for Game Programmers -- 2005.pdf |
6.49Мб |
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4.73Мб |
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15.24Мб |
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23.85Мб |
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5.64Мб |
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4.69Мб |
Penazzo -- 2D Game Development. From Zero to Hero -- 2022.epub |
15.28Мб |
Penton -- Beginning C# Game Programming -- 2005.pdf |
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Penton -- Data Structures for Game Programmers -- 2003.pdf |
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Penton -- MUD Game Programming -- 2003.chm |
2.65Мб |
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Perez -- Beginning RPG Maker MV, 2nd ed. -- 2016.pdf |
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Perez -- Make a 2D RPG in a Weekend -- 2015.pdf |
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Perez -- Make a 2D RPG in a Weekend -- 2015 -- code.7z |
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Perry, DeMaria -- David Perry on Game Design. A Brainstorming ToolBox -- 2009.pdf |
17.55Мб |
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9.99Мб |
Pharr, Jakob, Humphreys -- Physically Based Rendering, 3rd ed. -- 2016.pdf |
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Pharr, Jakob, Humphreys -- Physically Based Rendering, 3rd ed. -- 2016 -- code.7z |
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10.81Мб |
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18.54Мб |
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64.64Мб |
Plowman -- 3D Game Design with Unreal Engine 4 and Blender -- 2016.pdf |
10.77Мб |
Pokorny -- Computer Graphics -- 1994.djvu |
20.80Мб |
Polack -- Focus on 3D Terrain Programming -- 2003.pdf |
5.31Мб |
Portales -- Mastering Android Game Development -- 2015.pdf |
4.04Мб |
Potnis -- LibGDX Cross Platform Development Blueprints -- 2015.pdf |
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Potnis -- LibGDX Cross Platform Development Blueprints -- 2015 -- code.7z |
20.14Мб |
Pupius -- SFML Game Development By Example -- 2015.pdf |
3.24Мб |
Quandt -- Learning Windows 8 Game Development -- 2013.pdf |
1.76Мб |
Rabin -- AI Game Programming Wisdom 4 -- 2008.pdf |
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Rabin -- AI Game Programming Wisdom 4 -- 2008 -- code.7z |
103.94Мб |
Rabin -- Game AI Pro -- 2013.pdf |
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Rabin -- Game AI Pro 2 -- 2015.pdf |
24.87Мб |
Rabin -- Game AI Pro 3 -- 2017.pdf |
10.32Мб |
Rajiv -- Developing Turn-Based Multiplayer Games -- 2018.epub |
2.08Мб |
Ramos, Doran -- Unreal Engine 4 Shaders and Effects Cookbook -- 2019.epub |
141.03Мб |
Ramsay -- Online Game Pioneers at Work -- 2015.pdf |
2.38Мб |
Ranta-Eskola -- Binary Space Partioning Trees and Polygon Removal in Real Time 3D Rendering -- 2001.pdf |
771.33Кб |
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14.72Мб |
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17.63Мб |
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1.44Мб |
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10.07Мб |
Rost, Licea-Kane -- OpenGL Shading Language, 3rd ed. -- 2010.pdf |
12.36Мб |
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4.15Мб |
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52.41Мб |
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12.39Мб |
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Schmalstieg, Hollerer -- Augmented Reality. Principles and Practice -- 2016.pdf |
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8.29Мб |
Scolastici -- Unity 2D Game Development Cookbook -- 2015.pdf |
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Seddon -- OpenGL Game Development -- 2005.pdf |
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Seddon -- OpenGL Game Development -- 2005 -- code.7z |
1.38Мб |
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Sellers, Kessenich -- Vulkan Programming Guide -- 2016.epub |
15.21Мб |
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Sequeira -- Cocos2d-x Game Development Blueprints -- 2015.pdf |
23.94Мб |
Sewell -- Blueprints Visual Scripting for Unreal Engine -- 2015.pdf |
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Sewell -- Blueprints Visual Scripting For Unreal Engine -- 2015.pdf |
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11.56Мб |
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16.82Мб |
Shekar -- Learning Cocos2d-x Game Development -- 2014.pdf |
9.28Мб |
Shekar -- Learning Cocos2d-x Game Development -- 2014 -- code.7z |
5.62Мб |
Sherif, Whittle -- Unreal Engine 4 Scripting With C++ Cookbook -- 2016.pdf |
6.98Мб |
Sherif -- Learning C++ by Creating Games with UE4 -- 2015.pdf |
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Sherif -- Learning C++ by Creating Games with UE4 -- 2015 -- code.7z |
30.73Мб |
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2.80Мб |
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7.80Мб |
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21.01Мб |
Shiffman -- The Nature of Code -- 2012 -- code.7z |
1.56Мб |
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18.91Мб |
Shirley, Morley -- Realistic Ray Tracing -- 2003.djvu |
1.72Мб |
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17.30Мб |
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2.02Мб |
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54.23Мб |
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9.36Мб |
Singh -- OpenGL ES 3.0 Cookbook -- 2015.epub |
13.33Мб |
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2.81Мб |
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11.15Мб |
Smith, Queiroz -- Unity 4.x Cookbook -- 2013 -- code.7z |
55.71Мб |
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5.09Мб |
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6.54Мб |
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1.75Мб |
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5.63Мб |
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1.76Мб |
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2.69Мб |
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141.57Мб |
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2.59Мб |
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7.33Мб |
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5.86Мб |
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13.03Мб |
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3.89Мб |
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59.06Мб |
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18.15Мб |
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6.90Мб |
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15.46Мб |
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Tay -- OpenCL Parallel Programming Development Cookbook -- 2013 -- code.7z |
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26.47Мб |
The LEAD Project -- Super Scratch Programming Adventure -- 2014.pdf |
58.88Мб |
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5.34Мб |
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10.89Мб |
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41.44Мб |
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30.75Мб |
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24.23Мб |
Treglia -- Game Programming Gems 3 -- 2002.pdf |
10.73Мб |
Treglia -- Game Programming Gems 3 -- 2002 -- code.7z |
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Tremblay -- Mathematics for Game Developers -- 2004.pdf |
14.81Мб |
Trengrove -- Cocos2D Game Development Essentials -- 2015.epub |
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Tufro -- Developing Mobile Games with Moai SDK -- 2013.pdf |
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Tufro -- Developing Mobile Games with Moai SDK -- 2013 -- code.7z |
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10.19Мб |
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12.29Мб |
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Varcholik -- Real-Time 3D Rendering with DirectX and HLSL -- 2014 -- code.7z |
41.03Мб |
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Voyles -- UnrealScript. Game Programming Cookbook -- 2013 -- code.7z |
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23.74Кб |
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74.00Мб |
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11.93Мб |
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19.64Мб |
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23.14Мб |
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26.94Мб |
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40.01Мб |
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Баррон -- Программирование стратегических игр с DirectX 9.0 -- 2003 -- code.7z |
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Горнаков -- DirectX 9. Уроки программирования на C++ -- 2005.djvu |
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Дикинсон -- Оптимизация игр в Unity 5 -- 2017 -- code.7z |
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Каверин -- OpenGL Red Book -- 2011 -- code.7z |
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