Please note that this page does not hosts or makes available any of the listed filenames. You
cannot download any of those files from here.
|
00_Introduction.mp4 |
65.50MB |
A_01_After subdiv model collapses.mp4 |
52.43MB |
A_02_Selecting a loop.mp4 |
8.48MB |
A_03_Supporting loops dont follow my main loop.mp4 |
27.99MB |
A_04_Z-Fighting.mp4 |
17.17MB |
A_05_Seams.mp4 |
19.98MB |
A_06_Wrinkles.mp4 |
28.22MB |
A_07_Should I avoid poles.mp4 |
115.72MB |
A_08_Adding loops to curved surfaces.mp4 |
52.49MB |
A_09_Adding detail in just one place.mp4 |
67.20MB |
B_01_Invisible polygons.mp4 |
12.81MB |
B_02_Faceted look.mp4 |
11.05MB |
B_03_Autosmooth is locked.mp4 |
11.50MB |
B_04_Smooth shading is too smooth.mp4 |
22.01MB |
B_05_Smooth shading is flat.mp4 |
17.03MB |
B_06_Change bevel profile without editing polys.mp4 |
14.42MB |
C_01_Cutting details into curved surfaces.mp4 |
143.24MB |
C_02_Half car half pancake.mp4 |
205.69MB |
C_03_Revert subdivision.mp4 |
45.15MB |
C_04_Im still getting subdivision pinching.mp4 |
265.13MB |
C_05_Triangular wedge.mp4 |
72.28MB |
D_01_Icons and patterns.mp4 |
73.16MB |
D_02_Bend high poly cable like a spline.mp4 |
30.49MB |
D_03_Smooth out wires.mp4 |
63.69MB |
E_01_Flat ngon surface is glitchy.mp4 |
18.41MB |
E_02_ZBrush doesnt read Blender ngons.mp4 |
25.46MB |
E_03_Model deforms in ugly way.mp4 |
45.18MB |
E_04_My mesh full of ngons.mp4 |
47.70MB |
E_05_All quad doesnt bevel well.mp4 |
45.33MB |
F_01_Do I have to mesh everything.mp4 |
50.45MB |
F_02_Rotary details - mesh level.mp4 |
109.13MB |
F_03_Rotary details - object level.mp4 |
43.80MB |
F_04_Automotive curves arent smooth enough.mp4 |
31.54MB |
F_05_Map highpoly mesh to curved surface.mp4 |
32.36MB |
F_06_Modifiers dont work as expected.mp4 |
40.92MB |
F_07_Deform compound object.mp4 |
23.95MB |
F_08_Make geometry thicker.mp4 |
51.92MB |
F_09_Mirrored mesh intersects itself.mp4 |
31.14MB |
F_10_Mirror slicing plane.mp4 |
11.87MB |
G_01_How to slice panel.mp4 |
47.82MB |
G_02_Boolean non water tight.mp4 |
132.44MB |
G_03_Boolean workflow is inefficient.mp4 |
101.27MB |
G_04_How do you integrate plugs.mp4 |
76.07MB |
G_05_Kitbash object looks out of place.mp4 |
66.33MB |
G_06_High poly boolean makes beveling impossible.mp4 |
44.68MB |
G_07_Subdiv after boolean.mp4 |
46.33MB |
G_08_Model indentation.mp4 |
46.21MB |
H_01_Problem with wide bevels.mp4 |
50.43MB |
H_02_Artifacts after beveling part 1.mp4 |
101.55MB |
H_03_Artifacts after beveling part 2.mp4 |
45.69MB |
H_04_Impossible to bevel.mp4 |
66.26MB |
H_05_Variable radius fillets Blender.mp4 |
91.54MB |
I_01_No1 problem of all time.mp4 |
36.63MB |
I_02_Align faces between objects.mp4 |
41.08MB |
J_01_Object light leak.mp4 |
37.16MB |
J_02_Mesh intersection.mp4 |
34.27MB |
K_01_Straighten an edge.mp4 |
17.30MB |
K_02_Lofting shapes.mp4 |
100.86MB |
K_03_Multi-angled groove.mp4 |
92.05MB |
K_04_Swap the mesh.mp4 |
42.43MB |
L_01_Reducing polycount on a cylinder.mp4 |
50.13MB |
L_02_How to extract piece of mesh.mp4 |
67.11MB |
L_03_Extracting from a subd mesh.mp4 |
137.50MB |
L_04_Meshed text is horrible.mp4 |
37.70MB |
L_05_Optimize a quad mesh without altering curvature.mp4 |
19.56MB |
M_01_Mesh has too many polygons.mp4 |
240.60MB |
M_02_wth is with my scene.mp4 |
27.27MB |
M_03_Move compound objects with modifiers.mp4 |
39.66MB |
MIFH Extra Assorted Levels of Glitch.zip |
18.31MB |
MIFH Project Files.zip |
48.07MB |
N_01_Exported mesh looks not as intended.mp4 |
77.75MB |
O_01_Model detailed cutouts.mp4 |
41.22MB |
O_02 Rotate topology 45 degrees.mp4 |
15.41MB |
O_03_Model structural frame part 1.mp4 |
53.28MB |
O_04_Model structural frame part 2.mp4 |
31.63MB |
O_05_Model structural frame part 3.mp4 |
20.63MB |
O_06_Making corners part 1 - modeling a 90 corner.mp4 |
29.87MB |
O_07_Making corners part 2 - more corners.mp4 |
31.16MB |
O_08_Making corners part 3 - random angled corners.mp4 |
33.02MB |
O_09_Making corners part 4 - procedural corners.mp4 |
79.35MB |
O_10_Making corners part 5 - an angled frame.mp4 |
53.40MB |
P_01_Model looks different on render.mp4 |
53.61MB |
P_02_Projected topology is screwed.mp4 |
13.53MB |
P_03_The file is corrupted.mp4 |
11.59MB |
Ref_01_Reducing polycount.mp4 |
115.31MB |
WTH_01_Everything is cloth.mp4 |
18.47MB |
WTH_02_What the.mp4 |
10.51MB |