Please note that this page does not hosts or makes available any of the listed filenames. You
cannot download any of those files from here.
|
1.10 Ref_Lantern1.jpg.jpg |
210.89KB |
1.11 TextDietzRingGlass.png.png |
188.96KB |
1.1 20090120_brush_scratches.png.png |
180.82KB |
1.12 Ref_Lantern4.jpg.jpg |
1.04MB |
1.13 Result.zip.zip |
17.23MB |
1.14 wick-lamp-1626708_1920.jpg.jpg |
401.09KB |
1.15 TextDietzRing.png.png |
180.82KB |
1.16 Result_Dirty.zip.zip |
17.22MB |
1.17 TextBottom.png.png |
106.99KB |
1.1 Bricks23_AO.jpg.jpg |
5.35MB |
1.1 candyResult.zip.zip |
25.90MB |
1.1 Ref_Lantern2.png.png |
2.65MB |
1.2 Bricks23_col.jpg.jpg |
14.96MB |
1.2 candyStart.zip.zip |
25.89MB |
1.2 lamp2_81.zip.zip |
17.16MB |
1.3 Bricks23_nrm.jpg.jpg |
32.63MB |
1.3 Ref_Lantern5.jpg.jpg |
694.61KB |
1.4 Bricks23_rgh.jpg.jpg |
11.15MB |
1.4 Ref_Lantern3.jpg.jpg |
310.90KB |
1.5 Bricks23_disp.jpg.jpg |
2.95MB |
1.5 Ref_Lantern6.jpg.jpg |
772.97KB |
1.6 Ref_Lantern7.png.png |
2.02MB |
1.7 Ref_Lantern9.png.png |
3.07MB |
1.8 Ref_Lantern8.jpg.jpg |
391.97KB |
1.9 DoNotFill.png.png |
213.97KB |
1. Basic Node Types.mp4 |
34.13MB |
1. Basic Node Types.srt |
5.77KB |
1. Brick Texture.mp4 |
36.87MB |
1. Brick Texture.srt |
6.19KB |
1. Candy - Setup.mp4 |
56.30MB |
1. Candy - Setup.srt |
4.40KB |
1. Create scratches using brush and TexturePaint.mp4 |
77.66MB |
1. Create scratches using brush and TexturePaint.srt |
9.51KB |
1. Find Edges.mp4 |
139.79MB |
1. Find Edges.srt |
11.91KB |
1. Fireflies.mp4 |
162.69MB |
1. Fireflies.srt |
19.36KB |
1. How to use the Object Index and Random output..mp4 |
76.86MB |
1. How to use the Object Index and Random output..srt |
7.66KB |
1. Introduction.mp4 |
44.70MB |
1. Introduction.srt |
2.48KB |
1. Introduction to Displacment.mp4 |
59.96MB |
1. Introduction to Displacment.srt |
7.50KB |
1. Introduction to shaping things using math.mp4 |
71.55MB |
1. Introduction to shaping things using math.srt |
11.31KB |
1. Introduction to using Images.mp4 |
117.84MB |
1. Introduction to using Images.srt |
8.95KB |
1. Intro To Normal Maps.mp4 |
40.32MB |
1. Intro To Normal Maps.srt |
4.35KB |
1. Setup and Intro.mp4 |
32.59MB |
1. Setup and Intro.srt |
2.01KB |
1. Setup for Tile Wall.mp4 |
21.47MB |
1. Setup for Tile Wall.srt |
2.19KB |
1. Setup the scene.mp4 |
88.70MB |
1. Setup the scene.srt |
10.26KB |
1. Splatter.mp4 |
74.59MB |
1. Splatter.srt |
6.73KB |
1. The Particle Info Node.mp4 |
125.64MB |
1. The Particle Info Node.srt |
16.03KB |
1. UV Basics.mp4 |
179.17MB |
1. UV Basics.srt |
14.84KB |
10. Adding Rest of the Materials.mp4 |
78.37MB |
10. Adding Rest of the Materials.srt |
4.40KB |
10. Manipulating the map.mp4 |
81.14MB |
10. Manipulating the map.srt |
9.03KB |
11. Adding DIETZ Logo On Glass.mp4 |
79.17MB |
11. Adding DIETZ Logo On Glass.srt |
6.91KB |
11. Grouping the nodes.mp4 |
160.06MB |
11. Grouping the nodes.srt |
14.42KB |
12. Adding DIETZ Text on Bottom.mp4 |
147.01MB |
12. Adding DIETZ Text on Bottom.srt |
11.75KB |
12. Basic Math.mp4 |
165.32MB |
12. Basic Math.srt |
17.95KB |
13. Adding Warning Sticker and Finalizing.mp4 |
141.95MB |
13. Adding Warning Sticker and Finalizing.srt |
9.76KB |
2.1 Mountain.zip.zip |
14.57MB |
2. Adding First Base Materials.mp4 |
297.19MB |
2. Adding First Base Materials.srt |
18.96KB |
2. Add Mortar Noise.mp4 |
73.94MB |
2. Add Mortar Noise.srt |
5.73KB |
2. Add snow (dust and rust same principle)..mp4 |
305.64MB |
2. Add snow (dust and rust same principle)..srt |
20.60KB |
2. Apply Materials.mp4 |
42.83MB |
2. Apply Materials.srt |
5.81KB |
2. Baking a Normal Map from a pattern.mp4 |
57.41MB |
2. Baking a Normal Map from a pattern.srt |
7.69KB |
2. Candy - Adding Colors.mp4 |
88.35MB |
2. Candy - Adding Colors.srt |
5.24KB |
2. Checker Texture.mp4 |
26.55MB |
2. Checker Texture.srt |
4.08KB |
2. Coloring a displacement.mp4 |
79.29MB |
2. Coloring a displacement.srt |
7.90KB |
2. Definition of Words.mp4 |
75.73MB |
2. Definition of Words.srt |
4.20KB |
2. Introduction to Location and Material Index output..mp4 |
106.88MB |
2. Introduction to Location and Material Index output..mp4.jpg |
161.90KB |
2. Introduction to Location and Material Index output..srt |
8.65KB |
2. Introduction to Location and Material Index output..txt |
265B |
2. Marble Pattern.mp4 |
26.58MB |
2. Marble Pattern.srt |
3.12KB |
2. Multiple Materials.mp4 |
141.33MB |
2. Multiple Materials.srt |
10.95KB |
2. Scratches using the Linear Light MixRGB.mp4 |
136.57MB |
2. Scratches using the Linear Light MixRGB.srt |
12.39KB |
2. Setup.mp4 |
49.90MB |
2. Setup.srt |
6.21KB |
2. Smudge you Main object using Ambient Occlusion.mp4 |
39.23MB |
2. Smudge you Main object using Ambient Occlusion.srt |
3.21KB |
2. The Principled Hair Node.mp4 |
178.49MB |
2. The Principled Hair Node.srt |
14.00KB |
2. Using PBR Images.mp4 |
189.52MB |
2. Using PBR Images.srt |
12.84KB |
2. We start using Vector Math.mp4 |
81.28MB |
2. We start using Vector Math.srt |
11.11KB |
3. Adding Bumps.mp4 |
61.41MB |
3. Adding Bumps.srt |
4.34KB |
3. Adding smudge using the vertex paint.mp4 |
115.13MB |
3. Adding smudge using the vertex paint.srt |
10.72KB |
3. Create Groups for the nodes.mp4 |
87.15MB |
3. Create Groups for the nodes.srt |
6.95KB |
3. Creating a Normal Map Procedurally.mp4 |
38.43MB |
3. Creating a Normal Map Procedurally.srt |
3.38KB |
3. Creating stuff using Polar Coordinates.mp4 |
117.38MB |
3. Creating stuff using Polar Coordinates.srt |
14.85KB |
3. Gradient Texture.mp4 |
19.27MB |
3. Gradient Texture.srt |
3.50KB |
3. Introduction to Glass.mp4 |
67.54MB |
3. Introduction to Glass.srt |
5.88KB |
3. Light.mp4 |
132.61MB |
3. Light.srt |
10.64KB |
3. Radial Metal.mp4 |
66.09MB |
3. Radial Metal.srt |
5.58KB |
3. Scratches using diff of Voronoi.mp4 |
131.49MB |
3. Scratches using diff of Voronoi.srt |
11.46KB |
3. Smudge your main Object using a reference Object in the Texture coordinate Node.mp4 |
78.50MB |
3. Smudge your main Object using a reference Object in the Texture coordinate Node.srt |
5.95KB |
3. Starting on the rust structure.mp4 |
202.38MB |
3. Starting on the rust structure.srt |
13.86KB |
3. Three Common Maps.mp4 |
71.97MB |
3. Three Common Maps.srt |
8.00KB |
3. Using the Vector Displacement.mp4 |
220.85MB |
3. Using the Vector Displacement.srt |
20.26KB |
3. Using UV to repeat patterns.mp4 |
102.88MB |
3. Using UV to repeat patterns.srt |
10.77KB |
4.1 FakedispersionStart.zip.zip |
21.69MB |
4.2 FakedispersionResult.zip.zip |
21.70MB |
4. Candy - Adding Subsurface scattering.mp4 |
75.19MB |
4. Candy - Adding Subsurface scattering.srt |
7.11KB |
4. Colors on your material.mp4 |
136.79MB |
4. Colors on your material.srt |
14.36KB |
4. Create an Eye using Z-axis separation.mp4 |
185.03MB |
4. Create an Eye using Z-axis separation.srt |
16.58KB |
4. Create Tiles.mp4 |
110.32MB |
4. Create Tiles.srt |
9.53KB |
4. Creating a Glass of Water - Fake Dispersion.mp4 |
166.20MB |
4. Creating a Glass of Water - Fake Dispersion.srt |
12.67KB |
4. Magic Texture.mp4 |
41.43MB |
4. Magic Texture.srt |
4.43KB |
4. Rain influence.mp4 |
94.72MB |
4. Rain influence.srt |
6.02KB |
4. Smudge your Main Object using Dynamic Paint..mp4 |
113.00MB |
4. Smudge your Main Object using Dynamic Paint..srt |
11.42KB |
4. Stucco.mp4 |
94.78MB |
4. Stucco.srt |
7.05KB |
4. Tiling by breaking down the map using Fraction..mp4 |
109.01MB |
4. Tiling by breaking down the map using Fraction..srt |
13.59KB |
5. Candy - Finalizing and render.mp4 |
95.06MB |
5. Candy - Finalizing and render.srt |
5.70KB |
5. Creating a Glass of Water - Adding Water.mp4 |
58.44MB |
5. Creating a Glass of Water - Adding Water.srt |
3.47KB |
5. Mortar Size variation.mp4 |
87.51MB |
5. Mortar Size variation.srt |
7.57KB |
5. Musgrave Texture.mp4 |
118.18MB |
5. Musgrave Texture.srt |
15.44KB |
5. Patterns on your material.mp4 |
143.17MB |
5. Patterns on your material.srt |
17.96KB |
5. Randomness.mp4 |
356.92MB |
5. Randomness.srt |
20.80KB |
5. Wet Surface.mp4 |
41.69MB |
5. Wet Surface.srt |
3.39KB |
6. Create bumps.mp4 |
62.62MB |
6. Create bumps.srt |
6.38KB |
6. Creating a Glass of Water - Adding Caustics.mp4 |
215.74MB |
6. Creating a Glass of Water - Adding Caustics.srt |
12.32KB |
6. Finalizing the tile wall (Roughness and reflection).mp4 |
118.17MB |
6. Finalizing the tile wall (Roughness and reflection).srt |
9.19KB |
6. Noise Texture.mp4 |
53.31MB |
6. Noise Texture.srt |
6.56KB |
6. Separate Paint and Rust with bumps.mp4 |
124.85MB |
6. Separate Paint and Rust with bumps.srt |
8.12KB |
7. Creating a Glass of Water - Finalizing all.mp4 |
138.75MB |
7. Creating a Glass of Water - Finalizing all.srt |
8.79KB |
7. Finalizing the Rust.mp4 |
92.00MB |
7. Finalizing the Rust.srt |
5.71KB |
7. Reflection and Roughness.mp4 |
73.00MB |
7. Reflection and Roughness.srt |
9.52KB |
7. Voronoi Texture.mp4 |
74.09MB |
7. Voronoi Texture.srt |
10.57KB |
8. Finalizing the Paint.mp4 |
182.08MB |
8. Finalizing the Paint.srt |
10.79KB |
8. mask images.mp4 |
136.61MB |
8. mask images.srt |
11.48KB |
8. Wave Texture.mp4 |
67.02MB |
8. Wave Texture.srt |
7.59KB |
9. Adding Glass.mp4 |
160.78MB |
9. Adding Glass.srt |
9.33KB |
9. Separate XYZ Node.mp4 |
54.60MB |
9. Separate XYZ Node.srt |
5.77KB |
GFX-HUB.NET - best for CG-artists and gamedev.url |
110B |
GFX-HUB.NET - best for CG-artists and gamedev.url |
110B |