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1.10 Ref_Lantern1.jpg.jpg |
210.89Кб |
1.11 TextDietzRingGlass.png.png |
188.96Кб |
1.1 20090120_brush_scratches.png.png |
180.82Кб |
1.12 Ref_Lantern4.jpg.jpg |
1.04Мб |
1.13 Result.zip.zip |
17.23Мб |
1.14 wick-lamp-1626708_1920.jpg.jpg |
401.09Кб |
1.15 TextDietzRing.png.png |
180.82Кб |
1.16 Result_Dirty.zip.zip |
17.22Мб |
1.17 TextBottom.png.png |
106.99Кб |
1.1 Bricks23_AO.jpg.jpg |
5.35Мб |
1.1 candyResult.zip.zip |
25.90Мб |
1.1 Ref_Lantern2.png.png |
2.65Мб |
1.2 Bricks23_col.jpg.jpg |
14.96Мб |
1.2 candyStart.zip.zip |
25.89Мб |
1.2 lamp2_81.zip.zip |
17.16Мб |
1.3 Bricks23_nrm.jpg.jpg |
32.63Мб |
1.3 Ref_Lantern5.jpg.jpg |
694.61Кб |
1.4 Bricks23_rgh.jpg.jpg |
11.15Мб |
1.4 Ref_Lantern3.jpg.jpg |
310.90Кб |
1.5 Bricks23_disp.jpg.jpg |
2.95Мб |
1.5 Ref_Lantern6.jpg.jpg |
772.97Кб |
1.6 Ref_Lantern7.png.png |
2.02Мб |
1.7 Ref_Lantern9.png.png |
3.07Мб |
1.8 Ref_Lantern8.jpg.jpg |
391.97Кб |
1.9 DoNotFill.png.png |
213.97Кб |
1. Basic Node Types.mp4 |
34.13Мб |
1. Basic Node Types.srt |
5.77Кб |
1. Brick Texture.mp4 |
36.87Мб |
1. Brick Texture.srt |
6.19Кб |
1. Candy - Setup.mp4 |
56.30Мб |
1. Candy - Setup.srt |
4.40Кб |
1. Create scratches using brush and TexturePaint.mp4 |
77.66Мб |
1. Create scratches using brush and TexturePaint.srt |
9.51Кб |
1. Find Edges.mp4 |
139.79Мб |
1. Find Edges.srt |
11.91Кб |
1. Fireflies.mp4 |
162.69Мб |
1. Fireflies.srt |
19.36Кб |
1. How to use the Object Index and Random output..mp4 |
76.86Мб |
1. How to use the Object Index and Random output..srt |
7.66Кб |
1. Introduction.mp4 |
44.70Мб |
1. Introduction.srt |
2.48Кб |
1. Introduction to Displacment.mp4 |
59.96Мб |
1. Introduction to Displacment.srt |
7.50Кб |
1. Introduction to shaping things using math.mp4 |
71.55Мб |
1. Introduction to shaping things using math.srt |
11.31Кб |
1. Introduction to using Images.mp4 |
117.84Мб |
1. Introduction to using Images.srt |
8.95Кб |
1. Intro To Normal Maps.mp4 |
40.32Мб |
1. Intro To Normal Maps.srt |
4.35Кб |
1. Setup and Intro.mp4 |
32.59Мб |
1. Setup and Intro.srt |
2.01Кб |
1. Setup for Tile Wall.mp4 |
21.47Мб |
1. Setup for Tile Wall.srt |
2.19Кб |
1. Setup the scene.mp4 |
88.70Мб |
1. Setup the scene.srt |
10.26Кб |
1. Splatter.mp4 |
74.59Мб |
1. Splatter.srt |
6.73Кб |
1. The Particle Info Node.mp4 |
125.64Мб |
1. The Particle Info Node.srt |
16.03Кб |
1. UV Basics.mp4 |
179.17Мб |
1. UV Basics.srt |
14.84Кб |
10. Adding Rest of the Materials.mp4 |
78.37Мб |
10. Adding Rest of the Materials.srt |
4.40Кб |
10. Manipulating the map.mp4 |
81.14Мб |
10. Manipulating the map.srt |
9.03Кб |
11. Adding DIETZ Logo On Glass.mp4 |
79.17Мб |
11. Adding DIETZ Logo On Glass.srt |
6.91Кб |
11. Grouping the nodes.mp4 |
160.06Мб |
11. Grouping the nodes.srt |
14.42Кб |
12. Adding DIETZ Text on Bottom.mp4 |
147.01Мб |
12. Adding DIETZ Text on Bottom.srt |
11.75Кб |
12. Basic Math.mp4 |
165.32Мб |
12. Basic Math.srt |
17.95Кб |
13. Adding Warning Sticker and Finalizing.mp4 |
141.95Мб |
13. Adding Warning Sticker and Finalizing.srt |
9.76Кб |
2.1 Mountain.zip.zip |
14.57Мб |
2. Adding First Base Materials.mp4 |
297.19Мб |
2. Adding First Base Materials.srt |
18.96Кб |
2. Add Mortar Noise.mp4 |
73.94Мб |
2. Add Mortar Noise.srt |
5.73Кб |
2. Add snow (dust and rust same principle)..mp4 |
305.64Мб |
2. Add snow (dust and rust same principle)..srt |
20.60Кб |
2. Apply Materials.mp4 |
42.83Мб |
2. Apply Materials.srt |
5.81Кб |
2. Baking a Normal Map from a pattern.mp4 |
57.41Мб |
2. Baking a Normal Map from a pattern.srt |
7.69Кб |
2. Candy - Adding Colors.mp4 |
88.35Мб |
2. Candy - Adding Colors.srt |
5.24Кб |
2. Checker Texture.mp4 |
26.55Мб |
2. Checker Texture.srt |
4.08Кб |
2. Coloring a displacement.mp4 |
79.29Мб |
2. Coloring a displacement.srt |
7.90Кб |
2. Definition of Words.mp4 |
75.73Мб |
2. Definition of Words.srt |
4.20Кб |
2. Introduction to Location and Material Index output..mp4 |
106.88Мб |
2. Introduction to Location and Material Index output..mp4.jpg |
161.90Кб |
2. Introduction to Location and Material Index output..srt |
8.65Кб |
2. Introduction to Location and Material Index output..txt |
265б |
2. Marble Pattern.mp4 |
26.58Мб |
2. Marble Pattern.srt |
3.12Кб |
2. Multiple Materials.mp4 |
141.33Мб |
2. Multiple Materials.srt |
10.95Кб |
2. Scratches using the Linear Light MixRGB.mp4 |
136.57Мб |
2. Scratches using the Linear Light MixRGB.srt |
12.39Кб |
2. Setup.mp4 |
49.90Мб |
2. Setup.srt |
6.21Кб |
2. Smudge you Main object using Ambient Occlusion.mp4 |
39.23Мб |
2. Smudge you Main object using Ambient Occlusion.srt |
3.21Кб |
2. The Principled Hair Node.mp4 |
178.49Мб |
2. The Principled Hair Node.srt |
14.00Кб |
2. Using PBR Images.mp4 |
189.52Мб |
2. Using PBR Images.srt |
12.84Кб |
2. We start using Vector Math.mp4 |
81.28Мб |
2. We start using Vector Math.srt |
11.11Кб |
3. Adding Bumps.mp4 |
61.41Мб |
3. Adding Bumps.srt |
4.34Кб |
3. Adding smudge using the vertex paint.mp4 |
115.13Мб |
3. Adding smudge using the vertex paint.srt |
10.72Кб |
3. Create Groups for the nodes.mp4 |
87.15Мб |
3. Create Groups for the nodes.srt |
6.95Кб |
3. Creating a Normal Map Procedurally.mp4 |
38.43Мб |
3. Creating a Normal Map Procedurally.srt |
3.38Кб |
3. Creating stuff using Polar Coordinates.mp4 |
117.38Мб |
3. Creating stuff using Polar Coordinates.srt |
14.85Кб |
3. Gradient Texture.mp4 |
19.27Мб |
3. Gradient Texture.srt |
3.50Кб |
3. Introduction to Glass.mp4 |
67.54Мб |
3. Introduction to Glass.srt |
5.88Кб |
3. Light.mp4 |
132.61Мб |
3. Light.srt |
10.64Кб |
3. Radial Metal.mp4 |
66.09Мб |
3. Radial Metal.srt |
5.58Кб |
3. Scratches using diff of Voronoi.mp4 |
131.49Мб |
3. Scratches using diff of Voronoi.srt |
11.46Кб |
3. Smudge your main Object using a reference Object in the Texture coordinate Node.mp4 |
78.50Мб |
3. Smudge your main Object using a reference Object in the Texture coordinate Node.srt |
5.95Кб |
3. Starting on the rust structure.mp4 |
202.38Мб |
3. Starting on the rust structure.srt |
13.86Кб |
3. Three Common Maps.mp4 |
71.97Мб |
3. Three Common Maps.srt |
8.00Кб |
3. Using the Vector Displacement.mp4 |
220.85Мб |
3. Using the Vector Displacement.srt |
20.26Кб |
3. Using UV to repeat patterns.mp4 |
102.88Мб |
3. Using UV to repeat patterns.srt |
10.77Кб |
4.1 FakedispersionStart.zip.zip |
21.69Мб |
4.2 FakedispersionResult.zip.zip |
21.70Мб |
4. Candy - Adding Subsurface scattering.mp4 |
75.19Мб |
4. Candy - Adding Subsurface scattering.srt |
7.11Кб |
4. Colors on your material.mp4 |
136.79Мб |
4. Colors on your material.srt |
14.36Кб |
4. Create an Eye using Z-axis separation.mp4 |
185.03Мб |
4. Create an Eye using Z-axis separation.srt |
16.58Кб |
4. Create Tiles.mp4 |
110.32Мб |
4. Create Tiles.srt |
9.53Кб |
4. Creating a Glass of Water - Fake Dispersion.mp4 |
166.20Мб |
4. Creating a Glass of Water - Fake Dispersion.srt |
12.67Кб |
4. Magic Texture.mp4 |
41.43Мб |
4. Magic Texture.srt |
4.43Кб |
4. Rain influence.mp4 |
94.72Мб |
4. Rain influence.srt |
6.02Кб |
4. Smudge your Main Object using Dynamic Paint..mp4 |
113.00Мб |
4. Smudge your Main Object using Dynamic Paint..srt |
11.42Кб |
4. Stucco.mp4 |
94.78Мб |
4. Stucco.srt |
7.05Кб |
4. Tiling by breaking down the map using Fraction..mp4 |
109.01Мб |
4. Tiling by breaking down the map using Fraction..srt |
13.59Кб |
5. Candy - Finalizing and render.mp4 |
95.06Мб |
5. Candy - Finalizing and render.srt |
5.70Кб |
5. Creating a Glass of Water - Adding Water.mp4 |
58.44Мб |
5. Creating a Glass of Water - Adding Water.srt |
3.47Кб |
5. Mortar Size variation.mp4 |
87.51Мб |
5. Mortar Size variation.srt |
7.57Кб |
5. Musgrave Texture.mp4 |
118.18Мб |
5. Musgrave Texture.srt |
15.44Кб |
5. Patterns on your material.mp4 |
143.17Мб |
5. Patterns on your material.srt |
17.96Кб |
5. Randomness.mp4 |
356.92Мб |
5. Randomness.srt |
20.80Кб |
5. Wet Surface.mp4 |
41.69Мб |
5. Wet Surface.srt |
3.39Кб |
6. Create bumps.mp4 |
62.62Мб |
6. Create bumps.srt |
6.38Кб |
6. Creating a Glass of Water - Adding Caustics.mp4 |
215.74Мб |
6. Creating a Glass of Water - Adding Caustics.srt |
12.32Кб |
6. Finalizing the tile wall (Roughness and reflection).mp4 |
118.17Мб |
6. Finalizing the tile wall (Roughness and reflection).srt |
9.19Кб |
6. Noise Texture.mp4 |
53.31Мб |
6. Noise Texture.srt |
6.56Кб |
6. Separate Paint and Rust with bumps.mp4 |
124.85Мб |
6. Separate Paint and Rust with bumps.srt |
8.12Кб |
7. Creating a Glass of Water - Finalizing all.mp4 |
138.75Мб |
7. Creating a Glass of Water - Finalizing all.srt |
8.79Кб |
7. Finalizing the Rust.mp4 |
92.00Мб |
7. Finalizing the Rust.srt |
5.71Кб |
7. Reflection and Roughness.mp4 |
73.00Мб |
7. Reflection and Roughness.srt |
9.52Кб |
7. Voronoi Texture.mp4 |
74.09Мб |
7. Voronoi Texture.srt |
10.57Кб |
8. Finalizing the Paint.mp4 |
182.08Мб |
8. Finalizing the Paint.srt |
10.79Кб |
8. mask images.mp4 |
136.61Мб |
8. mask images.srt |
11.48Кб |
8. Wave Texture.mp4 |
67.02Мб |
8. Wave Texture.srt |
7.59Кб |
9. Adding Glass.mp4 |
160.78Мб |
9. Adding Glass.srt |
9.33Кб |
9. Separate XYZ Node.mp4 |
54.60Мб |
9. Separate XYZ Node.srt |
5.77Кб |
GFX-HUB.NET - best for CG-artists and gamedev.url |
110б |
GFX-HUB.NET - best for CG-artists and gamedev.url |
110б |